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NxLabs / Vintage Story

Necessaries

ZBy ZigTheHedge

Hey, fellow players! Here's the initial public release of my "tweaks collection" mod, which aims ...

Necessaries

Description

Hey, fellow players!

Here's the initial public release of my "tweaks collection" mod, which aims to make yours (actually, mine :)) survival experience better!

This mod adds the following:

-------------------- Blocks and Items -------------------------

Mailbox:

Build one on a server and ask your friends to do the same. Afterwards, craft yourself a parcel and fill it with with whatever your friend needs. Then choose your friend's address and use your mailbox to send the parcel along with a short message.

Trashcan:

Get rid of all your garbage with a convenient method of trash disposal! You are able to recover up to three items placed last before it will disappear forever.

Rusty Spikes:

These sharp rusty spikes able to hurt anyone who will try to jump on it! So, keep your eyes open!

Branch Cutter:

Ever wanted to build a hedge out of leaves? Well, there's a tool for leaf-gathering now! It's called a Branch Cutter! Five variants available (Copper, three kinds of Bronze, Iron).

Grindstone:

Give your instruments a breath of a new life. Use Grindstone Assembly with a Grindstone to spin the handle and sharpen your old tools to repair it.

Sulfuric Acid and Glue:

Now to make a proper grindstone, you'll have to make a glue first!

-------------------- Patches -------------------------

Trapdoor patch:

Now trapdoors will act like a ladder. So, you can use it on a block instead of a ladder to climb the last block!

Vines Patch:

Now players can use those Wild Vines as a ladders

-------------------- Compatibility For Modders -------------------------

It is possible to make use of my Grinder to sharpen modded tools. All you have to do, is to add the following information to your item's attributes (or attributesByType) CASE-SENSITIVE:

<pre class="ipsCode">"sharpenable": true, "onGrindstoneTransform": { translation: { x: -0.2, y: 0.3, z: 0.4 }, rotation: { x: 50, y: 0, z: 0 }, origin: { x: 0.5, y: 0.1, z: 0.5 }, scale: 1 }</pre>

Of course, use your proper values for onGrindstoneTransform.

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