Description
<p>This is a very tiny mod that changes the number of required samples for prospecting (density search) from 3 to 1.<br />It also changes the damage per break from 1 to 3, so the net durability cost is the same as the base game.</p> <p>Its basic function is the same as <a href="https://mods.vintagestory.at/easyprospect" target="_blank" rel="noopener">EasyProspect by ilan</a>.<br />(The codebase/approach is different, so not a fork)<br />(This mod originally created because EasyProspect wasn't updated for VS 1.22, but it is now. So this mod doesn't have much reason to exist anymore :D)</p> <div class="spoiler"> <div class="spoiler-toggle">Technical Details</div> <div class="spoiler-text">This mod uses Harmony transpiler to modify only the necessary part of the propick code, while EasyProspect uses Harmony prefix to overwrite the entire method that starts probing.<br />This approach should improve compatibility with other mods and future VS updates, but currently no noticeable differences in behavior between the two have been observed.</div> </div> <h2>Help/Contact</h2> <p class="isSelectedEnd">Please follow the <a href="https://mods.vintagestory.at/show/user/2F6FC68BF971A1941855" target="_blank" rel="noopener">Help / Contact Guide</a>.</p> <p>Insufficient bug reports in the ModDB comments will be deleted without notice.</p>
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