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NxLabs / Vintage Story

Outlaw mod, but compatible Rust & Rot

IBy I3eauLeBoi

A re-upload of the OutlawMod from Grifthegnome that makes it fully compatible with Darce's Rust&Rot.

Description

<p><strong>WHAT IS THIS MOD?:</strong><br />This mod is a re-upload and made to be compatible with Rust &amp; Rot.<br />I've made it so they would get scared of said rot based creatures. (Balanced or fair? Unsure.)<br />They'll target and fight Rust &amp; Rot creatures when they will see them. I mainly made this for my server, but i don't mind sharing this either as i've seen many other people asking for compatibility.<br /><br />(I would've sent the patched files to the original creator of outlaw to make it official. But i assume he didn't want em.)<br /><br /><strong>NOTICE:</strong><br />Just to be clear, you only need either this mod, for compatibility Rust &amp; Rot.<br />If not, go for Grif's mod instead. Can't have both of them enabled. Since this mod has the same things.<br />So also follow the same tips/ and or suggestions from the original mod owner.<br /><br />If there's any issues present thats only related to Rust &amp; Rot and Outlaw, aka. How NPC's interact with one another in regards of balancing.<br />Let me know. If its for Outlaw mod itself? Feel free to post those over at Grif's modpage.<br /><br /><strong>MAKING RUST &amp; ROT COMPATIBLE WITH THIS MOD:<br /></strong>Since this mod is pretty much its own modid and version of the original outlaw mod.<br />Rust &amp; Rot's mods compatibility patch doesn't work for this since its patched only for the original.<br />If you want to make it compatible for both (Aka, have Rot creatures attack outlaws), you'll have to dig into the files and change something.<br /><br />To do this, go to:<br />AppData\Roaming\VintagestoryData\Mods\rust and rot\assets\rustandrot\patches\compatibility\Outlaws<br /><br />Within that folder, you'll see 7 json files. Open said files with notepad++.<br />The interior folder for the majority is NOT important. <br /><br />The only thing you'll need to change is this <strong>"dependsOn": [ { "modid": "outlawmod" } ],&nbsp;<br /></strong>to this "<strong>dependsOn": [ { "modid": "OutlawCompForRustRot" } ],&nbsp;<br /><br /></strong>This will enable the rot creatures to finally attack the outlaws once more.<br /><br /><br /><strong>UPDATES?:<br /></strong>I'll be sure to try and keep this updated along with every new update for Outlaw mod.<br /><br />Credits go fully for Grifthegnome for the mod itself.<br />Original mod:&nbsp;<a href="https://mods.vintagestory.at/brigandsandfootpads" target="_blank" rel="noopener">Grifthegnome's Outlaw mod.</a></p>

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