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NxLabs / Vintage Story

Pelagus Winds

RBy Rhoun

Randomizes wind, clouds, rain direction over time with smooth transitions. Synced with server.

Description

The mod randomizes wind, clouds, rain, and other particles' direction with changes over time.

It's designed with a few goals in mind:

  • Immersion - it feels way more natural to have the wind blow in different directions
  • Harder experience - for those who play without a map, it's now not possible to use wind and different particles as an indicator of direction
  • Synergy with other mods - random wind direction affects mods like Joy of Sailing and Real Smoke, and could make the experience deeper and more fun.

 

Let me know if you have any questions or problems while using it.

 

FAQ

Is it singleplayer or multiplayer?

The mod works for both single-player and multiplayer. When installed on the server, Changes are controlled server-side and synced with players, so everyone has the same wind/cloud direction.

 

Does it affect windmills?

No, windmills use the game's weather system, which is not affected by this mod.

 

Does it affect anything else?

It affects clouds and the visual part of the wind impact - wind particles (rain, dust, torch smoke & fire, etc.), item drop direction, plant bending, leaves, etc

 

Can I configure anything?

The mod config is generated after first launch with the mod and allows you to change periods how long the wind stays the same and how fast the change is.

Cloud direction randomizer is also fully configurable.

 

What are sync types for clouds?

The config has three supported sync types, specified as a number:

  • 0 - disabled, clouds use vanilla direction
  • 1 - sync with wind direction, clouds will fly in the current direction of wind. Might look a bit awkward if the wind changes too often & fast
  • 2 - individual randomization, so the wind & clouds will have different directions and change periods, and use separate config values for those periods

 

TODO:

  • Wind direction patterns - to allow some logic instead of complete randomness, e.g., daily changes where wind blows from a random direction, but limited to a general direction like west
  • Seasonal winds - as part of wind direction patterns, preconfigured winds that change over seasons

 

 

 

 

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