

Place it Anywhere
Place any item as decoration on floors, walls and ceilings. Up to 64 items per cell.

Description
<h1 data-dc-tpl="10" data-om-id="34b56835:15">Place It Anywhere</h1> <p data-dc-tpl="11" data-om-id="34b56835:16"><strong data-dc-tpl="12" data-om-id="34b56835:17">Put any item or block exactly where you want it — on the floor, on a wall, or under the ceiling.</strong></p> <p data-dc-tpl="13" data-om-id="34b56835:18">Tired of decorations that only snap to a few fixed spots? Place It Anywhere lets you set down <em data-dc-tpl="14" data-om-id="34b56835:19">any</em> item or block as a free-form decoration, anywhere on a surface, on a fine 1/16 grid. Line up bottles on a shelf, hang tools on the wall, scatter clutter across a table — and nudge each piece until it sits just right.</p> <h2 data-dc-tpl="15" data-om-id="34b56835:20">How it works</h2> <p data-dc-tpl="16" data-om-id="34b56835:21">Hold a <strong data-dc-tpl="17" data-om-id="34b56835:22">hammer in your offhand</strong>, grab whatever you want to place in your main hand, then <strong data-dc-tpl="18" data-om-id="34b56835:23">Sneak + Right-click</strong> a surface. The item snaps to the grid and automatically matches the face you clicked — floor, wall, or ceiling. That's it.</p> <p data-dc-tpl="19" data-om-id="34b56835:24">Want to fine-tune? Press <strong data-dc-tpl="20" data-om-id="34b56835:25">F</strong> (hammer still in offhand) to open the controls and adjust height, rotation, and how far the item sits from you. Everything you place is fully recoverable — just <strong data-dc-tpl="21" data-om-id="34b56835:26">Left-click</strong> a placed item to pick it back up.</p> <p data-dc-tpl="19" data-om-id="34b56835:24"><span style="background-color: #fbeeb8;">Choose what triggers the mod: <strong>[PiA] hammer</strong>, any <strong>hammer</strong>, or <strong>Sneak alone</strong>. Turn off mod with num 0 (default)</span></p> <h2 data-dc-tpl="22" data-om-id="34b56835:27">Crafting</h2> <p data-dc-tpl="19" data-om-id="34b56835:24">Place hammer in a crafting grid, place again and it comes back to normal hammer</p> <h2 data-dc-tpl="22" data-om-id="34b56835:27">Controls</h2> <table style="border-collapse: collapse; border-color: #000000; border-style: solid; height: 95px;" data-dc-tpl="23" data-om-id="34b56835:28"> <thead data-dc-tpl="24" data-om-id="34b56835:29"> <tr style="height: 19px;" data-dc-tpl="25" data-om-id="34b56835:30"> <th style="height: 19px; width: 109.162px;" data-dc-tpl="26" data-om-id="34b56835:31">Action</th> <th style="height: 19px; width: 484.02px;" data-dc-tpl="27" data-om-id="34b56835:32">How</th> </tr> </thead> <tbody data-dc-tpl="28" data-om-id="34b56835:33"> <tr style="height: 19px;" data-dc-tpl="29" data-om-id="34b56835:34"> <td style="height: 19px; width: 109.162px;" data-dc-tpl="30" data-om-id="34b56835:35"><strong data-dc-tpl="31" data-om-id="34b56835:36">Place item</strong></td> <td style="height: 19px; width: 484.02px;" data-dc-tpl="32" data-om-id="34b56835:37">Hammer in offhand + item in hand → <strong data-dc-tpl="33" data-om-id="34b56835:38">Sneak + Right-click</strong> a surface</td> </tr> <tr style="height: 19px;" data-dc-tpl="34" data-om-id="34b56835:39"> <td style="height: 19px; width: 109.162px;" data-dc-tpl="35" data-om-id="34b56835:40"><strong data-dc-tpl="36" data-om-id="34b56835:41">Pick up item</strong></td> <td style="height: 19px; width: 484.02px;" data-dc-tpl="37" data-om-id="34b56835:42">Hammer in offhand → <strong data-dc-tpl="38" data-om-id="34b56835:43">Left-click</strong> a placed item</td> </tr> <tr style="height: 19px;" data-dc-tpl="39" data-om-id="34b56835:44"> <td style="height: 19px; width: 109.162px;" data-dc-tpl="40" data-om-id="34b56835:45"><strong data-dc-tpl="41" data-om-id="34b56835:46">Open controls</strong></td> <td style="height: 19px; width: 484.02px;" data-dc-tpl="42" data-om-id="34b56835:47">Hammer in offhand → press <strong data-dc-tpl="43" data-om-id="34b56835:48">F</strong></td> </tr> <tr style="height: 19px;" data-dc-tpl="44" data-om-id="34b56835:49"> <td style="height: 19px; width: 109.162px;" data-dc-tpl="45" data-om-id="34b56835:50"><strong data-dc-tpl="46" data-om-id="34b56835:51">Fine yaw</strong></td> <td style="height: 19px; width: 484.02px;" data-dc-tpl="47" data-om-id="34b56835:52">Hammer in offhand → <strong data-dc-tpl="48" data-om-id="34b56835:53">Sneak + scroll wheel</strong></td> </tr> </tbody> </table> <p data-dc-tpl="49" data-om-id="34b56835:54"> </p> <p data-dc-tpl="49" data-om-id="34b56835:54"><strong>Numpad shortcuts:</strong></p> <table style="border-collapse: collapse; height: 119.2px; border-color: #000000; border-style: solid; width: 15.9981%;" data-dc-tpl="50" data-om-id="34b56835:55"> <thead data-dc-tpl="51" data-om-id="34b56835:56"> <tr style="height: 20px;" data-dc-tpl="52" data-om-id="34b56835:57"> <th style="width: 23.5753%; height: 20px;" data-dc-tpl="53" data-om-id="34b56835:58">Key</th> <th style="width: 76.111%; height: 20px;" data-dc-tpl="54" data-om-id="34b56835:59">Does</th> </tr> </thead> <tbody data-dc-tpl="55" data-om-id="34b56835:60"> <tr style="height: 20px;" data-dc-tpl="56" data-om-id="34b56835:61"> <td style="width: 23.5753%; height: 20px; text-align: center;" data-dc-tpl="57" data-om-id="34b56835:62">8 / 2</td> <td style="width: 76.111%; height: 20px;" data-dc-tpl="58" data-om-id="34b56835:63">Pitch up / down</td> </tr> <tr style="height: 20px;" data-dc-tpl="59" data-om-id="34b56835:64"> <td style="width: 23.5753%; height: 20px; text-align: center;" data-dc-tpl="60" data-om-id="34b56835:65">4 / 6</td> <td style="width: 76.111%; height: 20px;" data-dc-tpl="61" data-om-id="34b56835:66">Roll left / right</td> </tr> <tr style="height: 39.2px;" data-dc-tpl="62" data-om-id="34b56835:67"> <td style="width: 23.5753%; height: 39.2px; text-align: center;" data-dc-tpl="63" data-om-id="34b56835:68">7 / 9</td> <td style="width: 76.111%; height: 39.2px;" data-dc-tpl="64" data-om-id="34b56835:69">Depth — pull toward / push away from you</td> </tr> <tr style="height: 20p
Download
No download link is available for this entry right now.
Ratings & reviews
Sign in to leave a rating or comment.

