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NxLabs / Vintage Story

Quality of Building [WIP]

BBy BeloMaximka

Building menu, blocks drop materials, easier road building

Quality of Building [WIP]

Description

<h2>What this mod does</h2> <ul> <li>Adds a building menu ('B', can be remapped) while holding a block ingredient (an oak board, for example), which allows you to select a block and just place it without fiddling with the crafting grid. Materials will be automatically consumed from the inventory.</li> <li>Changes the drops of certain blocks so they return the materials they were built with. No more clutter in the inventory like slabs and roofing.</li> <li>Adjusts some grid recipes to deal with weird proportions; this may make some a bit more expensive (cob was nerfed).</li> <li>Stone blocks now use mortar instead of clay. Adds a mortar recipe from clay. Doubles the yield from the original mortar recipe to offset this.</li> <li>Adds some building modes to shovels for roadmakers.</li> </ul> <h3>Supports vanilla chisel menu as well</h3> <p><img src="https://i.postimg.cc/KjLVnNnH/chisel.gif" alt="" width="371" height="150" /></p> <h2>Compatibility</h2> <p>Haven't tested with other mods. It can potentially mess with mods that change grid recipes and block drops</p> <h2>Existing saves</h2> <p>Safe to add / remove from existing saves</p> <h2>Custom recipes</h2> <p>The list of recipes is not final, and a lot are missing, but you can add your own. See <a href="https://github.com/BeloMaximka/QualityofBuilding/tree/main/QualityOfBuilding/examples/custom-building-recipe-example" target="_blank" rel="noopener">the example</a> for the general idea.</p> <p>&nbsp;</p> <p>&nbsp;</p>

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