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NxLabs / Vintage Story

Raccoon Player Model

IBy InsrtInspQotsHer

Raccoon player model for Player Model Lib

Raccoon Player Model

Description

<p>A <a href="https://mods.vintagestory.at/playermodellib" target="_blank" rel="noopener">Player Model Library</a> addon that adds a raccoon player race.</p> <h1><span style="color: #e74c3c;">REQUIRES <a style="color: #e74c3c;" href="https://mods.vintagestory.at/playermodellib" target="_blank" rel="noopener">Player Model Lib</a>!!!</span></h1> <h1>Currently included:</h1> <ul> <li>The base model</li> <li>Some animations</li> <li>5 fur patterns (7 colours variants)</li> <li>Additional customisation options (tails, emotions, eyes, eye colour)</li> <li>Increased nutrition gain from fruits (should be working now).</li> <li>Model traits to differentiate the model a bit (for additional traits, consider <span style="color: #3598db;"><a style="color: #3598db;" href="https://mods.vintagestory.at/racctraits#tab-description">Broken_Lava's trait addon</a></span>).</li> </ul> <p>&nbsp;</p> <h1>Currently planned:</h1> <ul> <li>A custom trait with custom code (this is the hard part)&nbsp;</li> </ul> <h1>Compatibility</h1> <p>The model is similar in proportions to the default seraph, so most mods that add animations should work and look close enough. Otherwise, should be compatible with any mod.</p> <p>Tested with <a href="https://mods.vintagestory.at/combatoverhaul" target="_blank" rel="noopener"><span style="color: #3598db;">Combat Overhaul</span></a><span style="color: #3598db;">, <a style="color: #3598db;" href="https://mods.vintagestory.at/armory" target="_blank" rel="noopener">Combat Overhaul: Armoury</a></span>,<span style="color: #3598db;"> <a style="color: #3598db;" href="https://mods.vintagestory.at/firearms" target="_blank" rel="noopener">Firearms</a></span> (some animation and model issues), <span style="color: #3598db;"><a style="color: #3598db;" href="https://mods.vintagestory.at/crossbows" target="_blank" rel="noopener">Crossbows</a></span> (some animation issues).</p> <p>Mods that add helmets and clothing to the face or head will not be compatible unless they are patched. Unpatched, the nose of the raccoon model will poke out of the front of any helmets or masks.&nbsp;</p> <p>&nbsp;</p> <h1>Known Issues</h1> <ul> <li>The copper plate helmet looks silly.</li> <li>Some clothes don't properly fit the model due to changes in part overlaps.</li> <li>Upon loading into a game, the character model may have no textures and be completely black. Changing any equiped clothes should fix this as this will refresh the textures. (This may be fixed with the new Player Model Lib versions)</li> </ul> <p>&nbsp;</p> <p>&nbsp;</p> <p>Please do report any bugs or issues you come across!</p>

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