

Rust Creatures Reworked
Improved Pathfinding. Shivers & Bowtorns more dangerous. Spawn blocked by even low light. Adjustable
Description
<div style="background: radial-gradient(circle at top, #2a1416, #0f0b0c); padding: 40px 0;"><div style="max-width: 850px; margin: 0 auto; padding: 22px; font-family: Georgia, serif; line-height: 1.75; color: #e8d5d2; background: linear-gradient(180deg, #1b1213, #120c0d); border: 1px solid #3a1f22;"><div style="text-align: center; margin-bottom: 30px; border-bottom: 2px solid #5a2a2f; padding-bottom: 18px;"><div style="font-size: 2.4em; color: #d07a6a; text-shadow: 0 2px 6px rgba(0,0,0,0.8); letter-spacing: 1px;"><strong>Rust Creatures Reworked</strong></div> </div> <h2 style="color: #c46a6a; text-align: center;">Overview</h2> <div style="text-align: center; margin: 18px 0 30px 0; padding: 18px; background: linear-gradient(180deg, #1a0f10, #140c0d); border: 1px solid #5a2a2f;"> <p style="margin: 0;">This mod overhauls the behavior of Rust Creatures, making them more dangerous and configurable.</p> <p style="margin: 0;">It refines how Drifters, Shivers, and Bowtorns move, attack, pursue targets, produce sounds, and spawn in relation to light levels.</p> <p style="margin-top: 12px;">It also serves as a foundation for the following mods:</p> <p style="margin-top: 12px;"><strong>Rust Creatures Can Destroy Obstacles</strong><br><strong>Ores Defended By Rust Creatures</strong></p> </div> <h2 style="color: #c46a6a; text-align: center;">Features</h2> <div style="display: grid; grid-template-columns: repeat(auto-fit, minmax(280px, 1fr)); gap: 16px; margin-bottom: 40px;"> <div style="background: linear-gradient(180deg, #1a0f10, #120c0d); border: 1px solid #5a2a2f; padding: 18px; text-align: center;"><strong style="color: #e3a39a; display: block; margin-bottom: 8px;">Improved Pathfinding</strong> <p>Rust Creatures now chase and pursue players more intelligently.</p> </div> <div style="background: linear-gradient(180deg, #1a0f10, #120c0d); border: 1px solid #5a2a2f; padding: 18px; text-align: center;"><strong style="color: #e3a39a; display: block; margin-bottom: 8px;">Shiver Enhancements</strong> <p>Shivers can crawl walls and ceilings, move faster, and scale in tier speed.</p> </div> <div style="background: linear-gradient(180deg, #1a0f10, #120c0d); border: 1px solid #5a2a2f; padding: 18px; text-align: center;"><strong style="color: #e3a39a; display: block; margin-bottom: 8px;">Bowtorn Behavior</strong> <p>Flees only within 3 blocks. Shooting speed increases as player approaches.</p> </div> <div style="background: linear-gradient(180deg, #1a0f10, #120c0d); border: 1px solid #5a2a2f; padding: 18px; text-align: center;"><strong style="color: #e3a39a; display: block; margin-bottom: 8px;">Custom Sounds</strong> <p>New Shiver and Drifter sounds. Vanilla sounds can be enabled in the config if you prefer them.</p> </div> <div style="background: linear-gradient(180deg, #1a0f10, #120c0d); border: 1px solid #5a2a2f; padding: 18px; text-align: center;"><strong style="color: #e3a39a; display: block; margin-bottom: 8px;">Light-Based Spawning</strong> <p>Spawns depend on light level. Darkness increases threat.</p> </div> <div style="background: linear-gradient(180deg, #1a0f10, #120c0d); border: 1px solid #5a2a2f; padding: 18px; text-align: center;"><strong style="color: #e3a39a; display: block; margin-bottom: 8px;">Configurable Damage</strong> <p>Fully adjustable damage values for all rust creature types.</p> </div> </div> <h2 style="color: #c46a6a; text-align: center;">Config Location</h2> <div style="text-align: center; background: #1a0f10; border: 1px solid #5a2a2f; padding: 12px;">VintagestoryData/ModConfig/RustCreaturesReworked.json</div> <br> <div style="background: #241113; border-left: 5px solid #c46a6a; padding: 18px; margin: 25px 0;">Use <strong>/rcr reload</strong> after config changes.</div> <details style="margin: 40px 0; background: #1a0f10; border: 1px solid #5a2a2f; border-radius: 4px; padding: 20px;"> <summary style="cursor: pointer; color: #c46a6a; font-weight: bold; font-size: 1.35em; text-align: center; list-style: none;">Configuration Reference ▼</summary> <div style="margin-top: 25px; color: #e8d5d2;"> <h3 style="color: #d98b5f;"><strong>Spawn & Light Settings</strong></h3> <ul> <li><strong>SpawnBlockingLightLevel</strong> – Maximum light level that allows Rust Creatures to spawn. <ul> <li>Example: <code>3</code> allows spawns at light levels 0–3. Light level 4+ blocks spawning.</li> </ul> </li> <li><strong>DarkSpawnRate</strong> – Multiplier for spawn attempts in very dark areas. <ul> <li><code>1.0</code> = normal spawn rate</li> <li><code>2.0</code> = double spawn attempts</li> <li><code>2.5</code> = 2.5× spawn attempts</li> <li>Note: Only affects valid spawn areas; does not override other spawn rules.</li> </ul> </li> </ul> <h3 style="color: #d98b5f;"><strong>Bowtorn Settings</strong></h3> <ul> <li><strong>BowtornFleeRange</strong> – Distance at which a Bowtorn begins to flee. <ul> <li>Example: <code>3.5</code> = Bowtorn only flees when the player is closer than 3.5 blocks.</li> </ul> </li> <li><strong>BowtornNormalShootDistance</strong> – Distance where Bowtorn shooting speed is normal. Closer players trigger faster fire rates.</li> <li><strong>BowtornMaxShootSpeedMultiplier</strong> – Maximum speed multiplier for close-range shooting. <ul> <li><code>1.0</code> = normal speed</li> <li><code>2.0</code> = up to double speed</li> <li><code>3.0</code> = up to triple speed</li> </ul> </li> <li><strong>BowtornMoveSpeedMultiplier</strong> – Multiplier for Bowtorn movement speed.</li> </ul> <h3 style="color: #d98b5f;"><strong>Custom Sound Settings</strong></h3> <ul> <li><strong>newShiversSound</strong> – Enable custom Shiver sounds (<code>true</code>) or vanilla sounds (<code>false</code>).</li> <li><strong>newDriftersSound</strong> – Enable custom Drifter sounds (<code>true</code>) or vanilla sounds (<code>false</code>).</li> </ul> <h3 style="color: #d98b5f;"><strong>Creature Selection Settings</strong></h3> <ul> <li><strong>CreatureCodePatterns</strong> – Entity codes controlled by this mo
Download
No download link is available for this entry right now.
Ratings & reviews
Sign in to leave a rating or comment.

