

Scarecrow
With the scarecrow you get an effective solution to a plague of hares and raccoons in your garden.

Description
<span style="text-decoration: underline; color: #e67e23;">Acknowledgments</span>
With the support of <span class="mention username">Buggi</span>, the spawning of hares and raccoons is now prevented again. Many thanks for that.
If you are looking for the ultimate scarecrow that can drive away all creatures, then take a closer look at Buggi's mod The Nightwatcher.
<span style="text-decoration: underline;"><span style="color: #e67e23; text-decoration: underline;">Description</span></span>
With the scarecrow you get an effective solution to a plague of hares and raccoons in your garden.
Just combine a straw hat, a pumpkin and a straw dummy and the scarecrow is finished. Or a pumpkin with a little scarecrow.
Added the little scarecrow, for all those who can't find pumpkins.
Hares and raccoons are less afraid of her, they dare to come within 8 blocks.
<span class="mention username">Chiappo</span>'s mod The Critters Package gave me the idea of using the straw dummy as a scarecrow.
By default, it will prevent spawning in a radius of 4 blocks, as well as chasing away hares and raccoons.
<span style="text-decoration: underline;"><span style="color: #e67e23; text-decoration: underline;">Compatibility
</span></span>
- <span style="color: #e74c3c;"><span style="color: #e74c3c;"><span style="color: #e74c3c;"><span style="color: #e74c3c;"><span style="color: #000000;"><span style="color: #e74c3c;">( NEW since 1.8.2 )
</span></span></span></span></span></span><span class="ws-pre-wrap extended-commit-description-container f6 wb-break-word text-mono mt-2 prc-Text-Text-9mHv3">Added and/or adjusted the values for several new AI behavior parameters for rabbits, deer, gazelles, goats, sheep, pigs, raccoons, and moose.
The running animations should now play at a more realistic speed again. (Thanks to Sophiiax for reporting this.)
</span> - <span style="color: #000000;">( since 1.8.1 )</span>
- Mod version updated to 1.8.1
- Support for the mods <span style="color: #3598db;">Art of Growing [unofficial]</span> and <span style="color: #3598db;">Art of Growing: Breeding Addon [unofficial]</span> by propaneko and Trumiic has been re-added
- Support for the <span style="color: #3598db;">Grass to Ropes</span> mod by BulletSponge has been re-added
- Unused files have been removed - <span style="color: #e74c3c;"><span style="color: #e74c3c;"><span style="color: #000000;"><span style="color: #e74c3c;"><span style="color: #000000;">( since 1.8.0 )
</span></span></span></span></span><span style="color: #e74c3c;"><span style="color: #e74c3c;"><span style="color: #000000;"><span style="color: #e74c3c;"><span style="color: #000000;">Currently, only support for the <span style="color: #3598db;">Equus: Wild Horses</span> and <span style="color: #3598db;">Monoceros: Ancient Unicorns</span> mods is included. As updates are released, support for the other mods will be restored.
</span></span></span></span></span> - <span style="color: #e74c3c;"><span style="color: #e74c3c;"><span style="color: #000000;"><span style="color: #e74c3c;"><span style="color: #000000;">( since 1.7.1 ) Added support for mods Art of Growing [unofficial] </span></span></span></span></span><span style="color: #e74c3c;"><span style="color: #000000;"><span style="color: #e74c3c;"><span style="color: #000000;">and Art of Growing: Breeding Addon [unofficial] by propaneko .
Adjusted the folder structure to match the changes in the original assets. Slightly revised the supported creature mods..</span></span></span></span>
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