
Shipwright
Adds various sailed and rowed boats from all around the world.

Description
Shipwright adds various rowed and sailed boats to the game, ranging from small one person kayaks to a viking longship with space for a dozen seats.
All of them are created in-world like the basegame sailboat, using their own "construction" item.
Features:
- 2 sailed boats (catboat, drakkar)
- 5 rowed boats (punter, coracle, kayak, caballito de totora, reed longboat)
- 1 hybrid boat (the papyrus sailer)
- Sailing is for now working similar to the basegame, though speeds and movement for each boat can be tweaked much further than just the basegame “speedMultiplier”.
- All boats are constructed in-world like the vanilla sailboat.
- Cloth Sails, including the vanilla sailboat, are recolorable.
- Some attachments have additional functionality like being able to be opened and closed, or turning lights on and off.
Configlib Settings: speeds and handling
SpeedMultiplier - Determines the boat’s maximum top speed.
ForwardAcceleration - Controls how quickly the boat accelerates and decelerates.
TurnAcceleration - Defines how quickly the boat begins turning.
TurnSpeed - Determines how fast the boat turns after sustained input.
(with configlib, the basegame sailboat can be switched to the same system)
Compatibility & Integration:
Heraldry Banners: Banners can be used as flags on the drakkar.
Draconis: Dragonhorns can be mounted onto the most forward prow slot of the drakkar.
ConfigLib: Settings to customize speed, acceleration and turnbehavior of all boats.
Known Issues:
both basegame and shipwright construction sites don´t fully reset after building one boat.This is only noticeable when switching between woodtypes. To get around that you need to pick up the construction site and place it down again before starting the next boat.
in 1.22, all boats including vanilla, move a bit when dismounting. This has already been reported in the main IssueTracker of the game.
Credits:
Pal_5000: for helping getting the initial mod set up, general coding help, and expanding the construction system.
RIVVION: for his Coracle boat model and work on the drakkar construction shape.
PureWinter: for creating and contributing the sail-recolor system and general coding advice
Shintharo12: for help with custom textures and working on the drakkar emblems.
This project would not have gotten to the stage it is at today, without the help of everyone involved!
<span style="font-size: 14pt;">Sail Logos:</span>
- Attachable logos on drakkar sails use a single 144x96 texture. Additional logos can be added by by creating an itemtype with the following attributes:
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