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NxLabs / Vintage Story

SleepNeed

SBy Slikkelas

Gives the player a need for sleep by adding an in-depth energy and sleepiness mechanic.

Description

<p><strong>When i first started playing this game, the following questions quickly came to me:</strong></p> <p><em>Why is there no penalty for staying up all night?</em></p> <p><em>Why even upgrade your bed for longer sleep hours, if there is only a downside for doing so?</em></p> <p><em>Why am i taking instantly damage when satiety is 0, when it only takes so little time reaching that state?</em></p> <p>Therefore i made this mod aiming to implement an enhanced survival experience complimenting the already in-depth survival aspect of the game.&nbsp;</p> <p><span style="color: #e74c3c;"><em><strong>Beware!!</strong></em></span></p> <p>This will absolutely change the way you used to play, so be prepared to learn how to manage the new system because your piorities will deffinetly shift around. And be prepared to be role-playing your story. Things will absolutely slow down, since you now need to sleep.&nbsp;</p> <p><span style="color: #8e44ad;"><strong>If you are gonna use this mod on a multiplayer server i recommend disabling the sleepiness mechanic in the config file, located in the bottom of the file. </strong></span></p> <p><span style="color: #8e44ad;"><strong>This ensures that players don't get punished by time but only from actions like mining and sprinting. You will still need sleep to gain your energy back.</strong></span></p> <p>&nbsp;</p> <div class="spoiler"> <div class="spoiler-toggle">Tips and Tricks!</div> <div class="spoiler-text"> <h3>The Primitive Sleeping Spot</h3> <p data-path-to-node="7">This is an on-demand way to get rest without having a bed or shelter.</p> <ul data-path-to-node="8"> <li> <p data-path-to-node="8,0,0"><strong>How to Build:</strong> You can now build a fully functional sleeping spot anywhere without using any resources.</p> <ul> <li style="list-style-type: none;"> <ul> <li style="list-style-type: none;"> <ul> <li style="list-style-type: none;"> <ul> <li style="list-style-type: none;"> <ul data-path-to-node="8"> <li>To activate it, the player must be <strong>Sitting down</strong>, <strong>holding the Sneak-Button</strong>, and <strong>holding the Left Mouse Button</strong> while aiming at the <strong>same block for 5 seconds</strong>.</li> </ul> </li> </ul> </li> </ul> </li> </ul> </li> </ul> </li> <li> <p data-path-to-node="8,1,0"><strong>Sleep Duration:</strong> It provides 4.5 hours of sleep.</p> </li> <li> <p data-path-to-node="8,2,0"><strong>Destruction:</strong> It self-destroys after you wake up or move away from it more than 20 blocks.</p> </li> <li><strong>Guide:</strong> Crafting instructions are added to the handbook.</li> </ul> <p>&nbsp;</p> <ul> <li> <p data-path-to-node="12,0,0"><strong>Relaxing (Sitting Down):</strong></p> <ul data-path-to-node="12,0,1"> <li> <p data-path-to-node="12,0,1,0,0"><strong>New Rule:</strong> Sitting down now <strong>prevents block breaking</strong>.</p> <ul> <li style="list-style-type: none;"> <ul> <li style="list-style-type: none;"> <ul> <li style="list-style-type: none;"> <ul data-path-to-node="12,0,1"> <li> <p data-path-to-node="12,0,1,0,0">This means you can no longer sit down and mine blocks to mitigate the energy cost. (There is a config option to turn this off if you want to).</p> </li> </ul> </li> </ul> </li> </ul> </li> </ul> </li> <li> <p data-path-to-node="12,0,1,1,0"><strong>Energy Cap:</strong> You <strong>will not gain energy</strong> from sitting/relaxing if your energy level is <strong>above 75%</strong>.</p> </li> <li> <p data-path-to-node="12,0,1,2,0"><strong>Sleepiness Relief:</strong> If your <strong>sleepiness is high (above 70%)</strong>, relaxing by sitting down will now reduce that sleepiness in relation to the energy gained.</p> <ul> <li style="list-style-type: none;"> <ul> <li style="list-style-type: none;"> <ul> <li style="list-style-type: none;"> <ul data-path-to-node="12,0,1"> <li> <p data-path-to-node="12,0,1,2,0">Making it a viable management tool if you are caught out at night while "not tired enough to sleep".</p> </li> </ul> </li> </ul> </li> </ul> </li> </ul> </li> <li> <p data-path-to-node="12,0,1,3,0"><strong>CRITICAL WARNING:</strong> If your <strong>sleepiness is "overloaded," you will gain almost no energy from relaxing</strong>.</p> <ul> <li style="list-style-type: none;"> <ul> <li style="list-style-type: none;"> <ul> <li style="list-style-type: none;"> <ul data-path-to-node="12,0,1"> <li> <p data-path-to-node="12,0,1,3,0">At this point, you must save your remaining energy to find a real place to sleep.</p> </li> </ul> </li> </ul> </li> </ul> </li> </ul> </li> </ul> </li> </ul> <ul data-path-to-node="16"> <li> <p data-path-to-node="16,0,0"><strong>Wellness Spa Bonus:</strong> You gain a boost to energy gained from relaxing by sitting when you are <strong>in water</strong> while being indoors, or when the outside temperature is <strong>above 20&deg;C</strong>.</p> <ul> <li style="list-style-type: none;"> <ul> <li style="list-style-type: none;"> <ul> <li style="list-style-type: none;"> <ul> <li style="list-style-type: none;"> <ul data-path-to-node="16"> <li> <p data-path-to-node="16,0,0">(The boost is adjustable in the config "WaterSpaRelaxingSpeedModifier").</p> </li> </ul> </li> </ul> </li> </ul> </li> </ul> </li> </ul> </li> <li> <p data-path-to-node="16,1,0"><strong>Invigoration Requirement:</strong> You can <strong>only gain Invigoration</strong> from the Wellness Spa relaxing if your <strong>Energy is above 50%</strong> and your <strong>Sleepiness is below 50%</strong>.</p> <ul> <li style="list-style-type: none;"> <ul> <li style="list-style-type: none;"> <ul> <li style="list-style-type: none;"> <ul> <li style="list-style-type: none;"> <ul data-path-to-node="16"> <li> <p data-path-to-node="16,1,0">A full night's sleep remains the best way to get it.</p> </li> </ul> </li> </ul> </li> </ul> </li> </ul> </li> </ul> </li> </ul> <p>&nbsp;</p> <ul> <li> <p data-path-to-node="12,1,0"><strong>Low Energy Aid:</strong></p> <ul data-path-to-node="12,1,1"> <li> <p data-path-to-nod

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