

Sonito's Fear the Fire
makes predators react to your firesources (configurable)
Description
<div style="clear: both;"> </div> <p><strong><span style="color: #f29d12;">What it dooo : </span></strong><br /><br />When a player equips a torch item (configurable ), nearby <strong data-start="219" data-end="228">bears</strong> and <strong data-start="233" data-end="243">wolves</strong> get a temporary “fear of fire” behavior. <br />If you want to a detailled description of the behavior i'll put it under this spoiler , or you can leave their behavior cryptic<br /><br /><br /></p> <div class="spoiler"> <div class="spoiler-toggle">Spoiler!</div> <div class="spoiler-text"> <p>By default the temporary fear behavior lasts 20 seconds , once those 20 seconds are up the animal gets accustomed to the fire and becomes firebrave (no longer fearful of fire)</p> <ul> <li data-start="337" data-end="742"> <p data-start="339" data-end="742"><strong data-start="339" data-end="356">Bear behavior</strong><br data-start="356" data-end="359" />Most of the time a bear will be <strong data-start="390" data-end="403">Cautious (80%) </strong>: it faces you and will be idle or in standing animation,. If you push your luck and get closer <strong>to it </strong>, it can still swipe. <br />There’s also a configurable chance to <strong data-start="655" data-end="663">flee(10%)</strong>, or to <strong data-start="671" data-end="690">ignore the fire(10%)</strong> (“attack anyway”) <br /><br /></p> </li> <li data-start="744" data-end="1088"> <p data-start="746" data-end="1088"><strong data-start="746" data-end="763">Wolf behavior</strong><br data-start="763" data-end="766" />Wolves usually <strong data-start="783" data-end="796">Stay Close</strong> without attacking by <strong data-start="818" data-end="830">orbiting</strong> you and staying a safe distance, they stop orbiting until re-engaged.<br /><br /></p> </li> <li data-start="1090" data-end="1291"> <p data-start="1092" data-end="1291"><strong data-start="1092" data-end="1113">Torch <br /></strong> if you put the torch away<strong data-start="1092" data-end="1113"> </strong>the animal will ignore the fear behavior <br />if you put back the torch after unequipping it the fear behavior will return<br data-start="1113" data-end="1116" />The fear effect ticks down even if you put the torch away. When the timer ends, animals can become <strong data-start="1217" data-end="1230">firebrave (enabled by default)</strong> meaning future torches won’t scare them<br /><br />both creatures, If attacked during the fear timer will gain firebrave and attack you</p> </li> <li data-start="1090" data-end="1291"> </li> </ul> <p> </p> </div> </div> <p><br /><strong>Updates : </strong></p> <div class="spoiler"> <div class="spoiler-toggle">Spoiler!</div> <div class="spoiler-text">- behavior now extends to firepits and other blocks if configured and firebrave can be ignored by these blocks as well (configurable)<br />- You can throw a torch for a chance to make an animal flee even if it has firebrave and remove its firebrave trait (configurable)</div> </div> <p><br /><br /></p> <p><strong><span style="color: #f29d12;">Why it was made :</span></strong></p> <p><span style="color: #f29d12;"><span style="color: #000000;">I find myself victim of many predators without having a chance to establish my first camp , this maybe can help those scenarios</span></span><br /><br /><span style="color: #f29d12;"><strong>Personal Notes: </strong></span></p> <p>Please note that any entity tagged with firebrave wil attack you directly next time, it is kept track of by the server so it only resets when the server restarts<br />The bear brings many gifts<br /><br /></p> <p> </p> <p><br />Support me on , I take requests =) : <br /><br />https://ko-fi.com/sunday_</p> <p> </p> <p> </p> <p> </p> <p> </p> <p> </p> <p> </p> <p> </p> <p> </p> <p> </p> <p> </p> <p> </p> <p> </p> <p> </p> <p> </p> <p> </p> <p> </p> <p> </p> <p> </p> <p> </p>
Ratings & reviews
Sign in to leave a rating or comment.

