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NxLabs / Vintage Story

Projectile Trajectory

UBy urisan

Draws the trajectory and impact point of spears, bow arrows, and javelins when you aim with them

Projectile Trajectory

Description

<div class="markdown-heading" dir="auto"> <h1 class="heading-element" dir="auto" tabindex="-1">Projectile Trajectory</h1> </div> <ul> <li>Draws the trajectory and impact point of most projectiles when you aim with them</li> <li>Draws a ghost trajectory when you are close to hitting an entity</li> <li>Turns the trajectory red when a collision with an entity is detected</li> </ul> <p>&nbsp;</p> <h2>Config</h2> <ul> <li>Trajectory color on entity collision</li> <li>Trajectory circle radius</li> <li>Ghost Assist toggle on/off</li> <li>Ghost Assist color</li> <li>Ghost Assist search radius (smaller radius = less help from the assist, bigger radius = basically ESP)</li> </ul> <h2>Compatibility</h2> <ul> <li><a title="Combat Overhaul" href="https://mods.vintagestory.at/combatoverhaul">Combat Overhaul</a> ✅ &nbsp;</li> <li><a title="ConfigLib" href="https://mods.vintagestory.at/configlib">ConfigLib</a> ✅&nbsp;</li> </ul>

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