Description
<h1>Stability Above</h1> <p> </p> <p>This mod removes all unstable areas (the areas in which your character loses temporal stability) above sea level. In those areas where you would have lost temporal stability before, you will now neither lose nor regenerate temporal stability. Temporal stability loss below sea level is not affected; you will still lose temporal stability there. Neither temporal stability loss nor gain through other effects is changed.</p> <p> </p> <p>Features:</p> <ul> <li style="list-style-type: none;"> <ul> <li>Removes all unstable areas above sea level.</li> <li>Temporal stability loss below sea level is not affected, except for a small transition zone.</li> <li>The height at which unstable areas are removed can be configured via config values.</li> <li>Fully compatible with the base game stability override in lore areas.</li> </ul> </li> </ul> <p> </p> <p>The config included two values:</p> <ul> <li style="list-style-type: none;"> <ul> <li><strong>StabilityHeightPercentage</strong>: The percentage of the sea-level height, above which the world is stable.</li> <li><strong>TransitionHeightPercentage</strong>: The percentage of the sea-level height used as a transition zone below the stable zone.</li> </ul> </li> </ul>
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