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NxLabs / Vintage Story

Stained Beams

FBy Freakyuser396

Adds three darker variants of support beams to the game

Stained Beams

Description

<p><strong>Features:</strong></p> <p>Adds three darker variants of support beams to the game.</p> <p>&nbsp;</p> <p>Stained support beams are crafted by sealing any support beams in a barrel with weak tannin.</p> <p>Dark stained support beams are crafted by sealing any support beams in a barrel with strong tannin, or stained beams in weak tannin once more.</p> <p>Black support beam are crafted by sealing any support beams in a barrel with black dye, or dark stained beams in strong tannin once more.</p> <p>&nbsp;</p> <p>Note: the fourth beams in the images (the lightest ones) are ebony wood beams, the darkest wood beams in the vanilla game.</p> <p>&nbsp;</p> <div class="spoiler"> <div class="spoiler-toggle"><strong>Updating to 1.2.0:</strong><span style="color: #e74c3c;"> -REMAP FOR OLD BEAMS NEEDED-</span></div> <div class="spoiler-text"> <p>-with the latest release, the block used by the beams has been changed.</p> <p>On the first game join Vintage Story will ask you to remap your old stained beams to the new ones.</p> <p>On the second join the beams will have been replaced.</p> <p>&nbsp;</p> <p>-stained beams now correctly support rock stability again.<br />-stained beams are now just variants of the vanilla blocktype, previously they were their own block.</p> </div> </div> <p>&nbsp;</p> <div class="spoiler"> <div class="spoiler-toggle"><strong>Update 1.2.1: </strong>- blocktype fix "suppportbeam"</div> <div class="spoiler-text"> <p>fixed the blocktype used by the beams<br />blocks are still the same as in v1.2.0, remapping still only required for blocks before v1.2.0</p> <p>the basegame uses a wrongly named.json (su-ppp-ortbeam instead of su-pp-ortbeam) that I renamed locally by accident and did not notice.<br />mod now correctly points to "suppportbeam" - will update again once the basegame fixes the name.</p> </div> </div>

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