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NxLabs / Vintage Story

The Hunter

TBy Teirdalin

Track prey, follow blood, carry carcasses, compost dung, and have smarter wolves.

The Hunter

Description

<p><span style="font-size: large;"><strong>Description</strong></span></p> <p>The Hunter adds tracking clues, bleeding, stamina, wounded movement, carcass carrying, arrow retrieval, embedded arrows, compost bins, animal droppings, and a wolf pack overhaul with territory claiming, dens, trust/fear, and pack conflicts.</p> <p>Sneak-look at ground or grass for tracks. Sneak-right-click a carcass with an empty hand to carry it. Open inventory and press Ctrl+F8 to move the stamina bar.</p> <p><br /><span style="font-size: large;"><strong>Installation instructions</strong></span><br /><span style="font-size: medium;">1-Click Install.</span></p> <p><strong><span style="font-size: large;"><br />Wolf Changes- (If working properly)</span></strong></p> <p>&nbsp;</p> <div class="spoiler"> <div class="spoiler-toggle">Spoiler!</div> <div class="spoiler-text"> <p>So one of the biggest changes is the way wolves behave in TheHunter.&nbsp; Instead of just having generic enemy AI they instead start as disperser wolves, male and female dispersers will form a pack and claim a chunk as their den.&nbsp; From here they will expand their claims out, claims fade over time unless they patrol it.&nbsp; Other wolves can join their pack or form their own packs, and their pups will join their pack as well when grown up.&nbsp; They will prioritize claiming a cave as their main den where the pups will grow for a few weeks before moving to their above ground area, eventually growing into full wolves.</p> <p>Wolf packs will avoid going into other pack territory unless invading, and during such events wolves will fight until one of the packs is chased off.&nbsp; Wolves will defend their den and pups to the death though.</p> <p>Wolves will avoid claiming land close to player structures, campfires beds, torches.&nbsp; If a player builds within a wolfs territory they will investigate and try and chase the player out,&nbsp; their territory claims on the surrounding chunks drain faster while a player occupies it and they are unable to claim nearby chunks with the player and structures there.</p> <p>Wolves will not attack on sight unless having significantly provoked them in the past, killing/skinning them, hunting in their claims repeatedly, provoking their den and pups. A wolf or wolves will approach the player threatening them to leave their area initially, if ignored they will attack, more likely to outright attack if hungry though.&nbsp; The player can give them meat to appease a threatening wolf temporarily, and gain a little trust.</p> <p>Packs that trust the player enough will allow them in their territory and even their den if loved.&nbsp; Packs that love a player may bring gifts. (Needs more testing).&nbsp; Packs that absolutely fear the player may attack or run away on sight unless defending their den.</p> </div> </div> <p><br /><strong><span style="font-size: large;">Requirements</span></strong><br /><span style="font-size: medium;">Vintage Story.</span><br /><br /><span style="font-size: large;"><strong>Shout outs</strong></span><br /><span style="font-size: medium;">Shoutout to <a href="https://www.youtube.com/watch?v=MXn5sCbCRWw">Canned Food</a><br /></span></p> <p><strong>Compatible Mods:</strong></p> <p><a href="https://mods.vintagestory.at/footprints">Footprints</a><br /><a href="https://mods.vintagestory.at/bloodtrail">Blood Trail</a><br /><a href="https://mods.vintagestory.at/butchering">Butchering</a><br /><a href="https://mods.vintagestory.at/naturalfertilizer">Natural Fertilizer</a><br /><a href="https://mods.vintagestory.at/caninae">Fauna of The Stone Age: Caninae</a><br /><a href="https://mods.vintagestory.at/sleepneed">SleepNeed</a><br /><a href="https://mods.vintagestory.at/hudui">HudUI </a>(Needs more testing)<br /><a href="https://mods.vintagestory.at/hudshelf">HudShelf </a>(Needs more testing)<br /><a href="https://mods.vintagestory.at/configlib">Config Lib</a> (Replaces our built-in Settings&gt;Mods Config)<br /><a href="https://mods.vintagestory.at/carryon">Carry On</a><br />Anything that adds custom bolts/arrows.</p> <p>&nbsp;</p> <p>&nbsp;</p> <p><strong>August 31, 2026</strong></p> <p><em>Due to ongoing issues with toxic comments on my submissions, all non-error-related comments will be hidden going forward. Reports and error logs will still be accepted, forwarded to me, and reviewed once per week without a reply, but all other comments will be removed without being read.</em></p> <p><em>At this point, I&rsquo;m done interacting with the Vintage Story community and creating additional content for a community where I do not feel my work is wanted.</em></p> <p><em>Tomorrow is my birthday, and as a gift to myself, I am removing an unnecessary source of stress from my life. Modding is ultimately a hobby, and one that takes hours of my time away from my actual work and the projects I would rather be putting that time into. When that hobby has become more stressful than fulfilling, I simply cannot justify continuing to dedicate that much of my time and money to it.</em></p>

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