

Description
\Gothic-like fast travel system
Tired of walking all day?
Wanna get to your mines faster?
Wanna build home somewhere on the top of a mountain?
This mod is for you!
Re-imagined in-game traveling system, inspired by Gothic 3.
This mod adds a new way to fast travel - teleportation runes!
It's simple:
1 - Craft Teleportation Beacon.
2 - Craft Rune Stone and bind it to the Beacon.
3 - PROFIT - teleport to your beacon from anywhere.
Beacon

Look at that floating beauty, wanna have one?
Can be crafted using:
- Chisel
- Hammer
- Stone blocks - 2x (andesite, granite, basalt)
- Metal plate (copper, tin bronze, bismuth bronze, black bronze, silver, gold, iron, steel)
- Temporal gear
Currently have 24 variants, that are based on metal and stone:

Fancy, isn't it?
Rune
In order to craft Rune Stone player need to:
1. Create Rune Stone Base - Blacksmith or Molds (copper, tin bronze, bismuth bronze, black bronze, iron, steel)
2. Create Rune Stone Core - Clay Forming (any clay)
3. Create Raw Rune:
- Rune stone base
- Rune stone core
- Knife
- Temporal gear
4. Burn it at 950 degrees
Rune has different durability and teleporation time based on used metal:
<table style="border-collapse: collapse; width: 60.7403%; height: 119px;" border="1"> <tbody> <tr style="height: 17px;"> <td style="width: 29.8621%; height: 17px;">Metal</td> <td style="width: 15.3759%; height: 17px;">Durability</td> <td style="width: 15.5029%; height: 17px;">Teleportation Time</td> </tr> <tr style="height: 17px;"> <td style="width: 29.8621%; height: 17px;">Copper</td> <td style="width: 15.3759%; height: 17px;">1000</td> <td style="width: 15.5029%; height: 17px;">5</td> </tr> <tr style="height: 17px;"> <td style="width: 29.8621%; height: 17px;">Tinbronze</td> <td style="width: 15.3759%; height: 17px;">1500</td> <td style="width: 15.5029%; height: 17px;">4</td> </tr> <tr style="height: 17px;"> <td style="width: 29.8621%; height: 17px;">Bismuthbronze</td> <td style="width: 15.3759%; height: 17px;">1750</td> <td style="width: 15.5029%; height: 17px;">4</td> </tr> <tr style="height: 17px;"> <td style="width: 29.8621%; height: 17px;">Iron</td> <td style="width: 15.3759%; height: 17px;">4000</td> <td style="width: 15.5029%; height: 17px;">3</td> </tr> <tr style="height: 17px;"> <td style="width: 29.8621%; height: 17px;">Steel</td> <td style="width: 15.3759%; height: 17px;">10000</td> <td style="width: 15.5029%; height: 17px;">2</td> </tr> </tbody> </table>Rune uses 1 durability to teleport user for 10 blocks.
- Right click on the beacon to bind rune to it.
- When rune is bound to the beacon hold RMB, to teleport to the beacon.
To be done:
Version 1.1
- DONE: Sounds! Teleport, detach rune, teleportation failed (with a small easter egg)
- DONE: Changes to the balance (teleportation time and durability) based on the feedback
- "Smart Cancel" - save previously bound beacon, when player "Cancels" binding to a new one (right now rune become un-bound)
Changelog:
- Changed rune burning temperature (to match turf)
- Resolved server side exception when rune breaks
- Added coordinates to rune description
- Sounds!
- Added teleportation sound (unique for each metal)
- Added teleport failed sound
- Fixed an issue because of which system not always identified if beacon is blocked
- Added ukrainian localization
- Tweaked runes balance to be closer to vanila metals durability:
- Tinbronze was 2000 > now 1500
- Bismuthbronze was 2000 > now 1750
- Steel was 8000 > now 10000
- Resolved an issue with some recipes, which were consuming tools on craft, twice, missed one comma in initial patch :)
- Resolved crash on new save start, reported by @PeterSanderson
Ratings & reviews
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