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NxLabs / Vintage Story

Underwater Horrors

SBy Soareverix

Adds nightmare sea monsters to Vintage Story (Sea Serpents, Kraken)

Underwater Horrors

Description

The seas of Vintage Story have always felt a little empty to me. Vast, barren expanses covered in water. Yet, within them... nothing. No reason to get a boat; why not swim a few thousand blocks to another continent?

It's night. You're running from drifters. You leap into the ocean, relaxing as the cold dark water closes over your head, knowing that you're safe now. There are no monsters in the sea and drifters can't swim. You feel safe.

Until suddenly, as you swim through the darkness, you see a fin.

You swim faster as the fin circles you. Suddenly, a twisted serpent darts forward, taking a bite of your health. You swing at it with your falx and thrash in the water. It's gone. But you know it will be back.

From somewhere, you hear a noise. Suddenly, lightning flashes across the sky. You look down.

Beneath you is a vast monster. Countless swirling tentacles drift through the ocean. One of them is reaching for you.

It grabs you by the legs and drags you underwater. You struggle desperately, then grab your falx and strike at it. Again and again, as the darkness closes over you and the pressure becomes suffocating.

You escape in the nick of time. A massive body with other tentacles stretches out. Bioluminescent pulses stretch up this titanic creature; it is easily twice the size of your house.

You swim up to the surface, gasping for air. The fin of the serpent cuts through the water. You swim desperately, then bump against a raft floating through the darkness. You climb aboard, shivering, as the serpent circles you and the tentacles continue their strange dance beneath the surface.

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CURRENTLY IN ALPHA

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The first serpent models are now in the game. More mysterious creatures coming soon~

The code for the kraken and [unnamed horror] is already in the game. Once I have more models, I will update the mod.

 

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Roadmap:

-Sea serpent model and behavior (FINISHED)

-Kraken model and behavior (FINISHED)

-[unnamed horror].png (IN PROGRESS)

-Add spooky sounds, fix some small behavior glitches (FINISHED)

-Make creatures rock the raft if possible

-Make the dragging functionality less jittery

-Custom drops for killing a sea monster (FINISHED)

 

Quick info:

-Serpents and krakens can only spawn in saltwater with a depth of 50 or more

-Serpents and krakens will circle but won't attack you if you're in a boat or raft. Boats and rafts are the only safe way to traverse large oceans.

-Serpent spawning is still fairly rare in large oceans by default, so you could, theoretically, swim an ocean safely without a boat. Not sure I'd recommend it though...

 

Creative commands:

'/uh spawn serpent' (spawns a serpent)

'/uh spawn kraken' (spawns a kraken)

'/uh killall' (kills all sea creatures)

 

Config:

-Underwater ruins (can change frequency, higher number is rarer, like 307 is a 1 in 307 chance a ruin spawns in that chunk)

-Underwater loot (can change number/frequency of items like ingots or chests that appear in an underwater ruin)

-Monster spawn chance, HP, attack, and speed are all configurable

(and many more, check out the config)

Download

No download link is available for this entry right now.

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