
unHallowedPatches
A collection of QoL patches - including increased stack sizes and recipes.

Description
<p style="text-align: center;"><span style="font-size: 18pt;"><span style="background-color: #2fcc71;"><span style="background-color: #d35400;"><strong>DO NOT feed my mods to AI </strong></span></span><strong>- if you ask, I will teach you what I know.</strong></span></p> <p style="text-align: left;"><br><br>Don't we all have little niggles with certain vanilla things in our beloved Vintage Story? And aren't there dozens of mods that address these things <em>one at a time</em>? I'd like to have ONE mod that covers all mine, instead of a dozen or more doing the same work. This is <em>mostly</em> for my solo-play purposes, but works perfectly fine on multiplayer servers as well. </p> <p><a href="https://discord.gg/UTt3W9T72y">Here's the discord link, in case of troubles or requests!</a></p> <p> </p> <p><strong>NEW! - There is now a config file! </strong>Found in the ModConfig folder, you can turn on/off specific patches. This will automatically update to include new options, while preserving any previously made changes. No delete/regenerating required!</p> <p> </p> <p><strong>Crock Changes:</strong></p> <div class="spoiler"> <div class="spoiler-toggle">Spoiler!</div> <div class="spoiler-text"> <p>Crocks hold 6 servings.</p> <p>Crocks stack to 8, both empty and full</p> <p><strong>There is a known bug</strong> when stacking crocks, sometimes they delete the other crocks in the stack and/or overwrite what's in them. This happens when manually stacking (aka, placing an object on top of another), but not when quick-stacking (shift-click to move an item from one inventory into another - this includes sorting mods like Xandu's Inventory Tweaks). I understand that this specific feature is mostly in this mod for me; if you would like to remove it, delete the file named "crock stacksize" from the unhallowedpatches/patches folder in the mod</p> </div> </div> <p> </p> <p><strong>Stack Size Changes:</strong></p> <div class="spoiler"> <div class="spoiler-toggle">Spoiler!</div> <div class="spoiler-text"> <p>Toolheads, antlers, and barrels stack to 16</p> <p>Buckets stack to 10 - both empty and full</p> <p>Logs and debarked logs stack to 64</p> <p>Quad logs, corners and sections, with and without bark stack to 64</p> <p>Planks and beams stack to 64, boards stack to 640</p> <p>Quartz (all varieties), Lapis Lazuli, Cinnibar, Sylvite, Borax, and Sulfur stack to 640</p> <p>Candles, beeswax, and honeycomb stack to 64</p> <p>Metal bits and nuggets stack to 640</p> <p>Ore (normal and crystal) and iron bloom stacks to 128</p> <p>Jonas parts, chain, lamellae, nails and strips, scale, rods, and plates all stack to 64</p> <p>Ingots stack to 256, solder bars stack to 128</p> <p>Butter stacks to 64, salt stacks to 256</p> <p>Bone (normal and tiny), flour, and fat stacks to 128</p> <p>Flax twine, bandages, all sizes of hide including new "bear hide with head", and sewing kits stack to 64</p> <p>Sticks stack to 640</p> <p>Shingles (raw and fired), and mortar stack to 128</p> <p>Rope and resin stack to 64</p> <p>Cattail and papyrus tops stack to 128</p> <p>Stone stacks to 640</p> <p>Arrows stack to 128, beenades stack to 32</p> <p>Metal parts and scraps stack to 64</p> <p>Crushed alum/quartz/olivine/peridotite/ilmenite/cassiterite/chromite/lead oxide/lapis lazuli/cinnibar/iron stack to 128</p> <p>Powdered charcoal/flint/sulfur/borax/sylvite/alum/cinnibar/lapis lazuli stack to 128</p> <p>Saltpeter, bonemeal, potash, blasting powder, lime, and quicklime stack to 128</p> <p>Temporal gears stack to 32</p> <p>Clay stacks to 640, thatch stacks to 128</p> <p>Empty skeps stack to 8</p> <p>Dirty pots (not residue covered pots) stack to 8</p> <p>Peat bricks and dry grass stack to 128</p> <p>Fired ingot molds stack to 10</p> <p>RAW clay bowls, crocks, crucibles, ingot molds, jugs, pots, and storage vessels stack to 100</p> </div> </div> <p> </p> <p><strong>Inventory Space Changes:</strong></p> <div class="spoiler"> <div class="spoiler-toggle">Spoiler!</div> <div class="spoiler-text"> <p>**Now split into two files (stationary vs carried), in case you'd like to remove backpack changes but keep chest changes - or vice versa</p> <p> </p> <p>Owl and golden chests, both normal and aged - 8 slots</p> <p>Woven chests (reed/papyrus) - 12 slots</p> <p>Normal chests (labeled, non-labeled, aged) - 24 slots</p> <p>Trunks - 72 slots</p> <p>Crates; aged - 24 slots, normal - 30 slots, ebony/heartwood - 40</p> <p>Storage vessels (normal/fancy) - 20 slots</p> <p> </p> <p>Handbaskets - 8 slots</p> <p>Hunter backpack - 10 slots</p> <p>Linen sack - 12 slots</p> <p>Normal backpack - 16 slots</p> <p>Sturdy backpack - 20 slots</p> <p>Mining bag - 28 slots</p> <p>Sturdy mining bag - 34 slots</p> </div> </div> <p> </p> <p><strong>Recipe Additions:</strong></p> <div class="spoiler"> <div class="spoiler-toggle">Spoiler!</div> <div class="spoiler-text"> <p>Rope from dry grass and thatch</p> <p>Resin from pine logs - 2 logs + 10L water = 1 resin after 48 hours</p> <p>Packed dirt and rammed dirt can be used to make stone paths (block, stairs, slab)</p> <p>Sticks can be made from firewood and planks, quantity varies based on the tool used (knife, axe, saw)</p> <p>Fat is made in the crafting grid using a knife (cost 1 durability) and 2 pieces of bushmeat per piece of fat</p> <p>Seeds can be made from crops of the same kind; pumpkins give 4 seeds, 2 slices of pineapple give 1 seed, all other seeds are 1-to-1</p> <p>Mortar can now has a clay crafting grid recipe: 1L water (buckets only atm), 1 sand, 2 fire clay = 4 mortar</p> <p> </p> <p>THE RECYCLING UPDATE</p> <ul> <li>All vanilla metal toolheads can be broken down in the crafting grid with a chisel</li> <li>Durability cost to chisel is 4, current default amount of metal bits returned per tool head is 10</li> <li>Complete list of tools included: axe, falx/shortsword blade, hammer, helve hammer, hoe, knife, pickaxe, prospecting pick, saw, scythe, shovel,
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