

Description
Contents:
- Mudbrick pottery kiln
- Sluice for automatic panning
- Climbing picks
- Welcome mat for inviting traders: build a room, place a bed, and place food in a chest, basket, or a storage vessel, and wait. One mat per room.
- Tent bag for carrying rooms. Can be configured to carry also items inside the tent.
- Glider
- Arrow mods:
- Explosive Arrows: crafted by placing an ore blasting bomb and arrow in crafting grid. Explodes on impact and destroys the arrow
- Fire Arrows: Crafted by placing a lit torch, fat, and an arrow into the crafting grid. Lights entities on fire upon impact and loses it's tip
- Beenade Arrows: Crafted by placing a filled beenade and arrow into the crafting grid. Releases 1-2 swarms of bees on impact and loses it's tip
- Tranquilizer Arrows (currently bugged): Crafted by placing an arrow, resin, and either a golden poppy or catmint in crafting grid. Slows target down by 10% per hit and multiple hits can stop them from moving. (Note: Hostile entities can still attack and jump). Lasts for 1 in game hour. Has no effect of mechanical mobs
- Heart Stopper Arrows: Crafted by placing an arrow, resin, death cap or funeral bell mushroom, and lily of the valley in the crafting grid. After 1 in-game hour it deals 75% of the animals maximum health as damage. Effect does not stack. Has no effect on mechanical mobs
- Ceramic tablet: assigning unique names to items and entities
- Lantern clip-on: frees your hand by clipping a lantern (item code contains "lantern") on a backpack (item code contains "backpack", including e.g. hunter backpack, leather backpack and sturdy backpack). Place the lantern in ther first inventory slot of any bag; only the first bag with a lantern in the first slot counts.
- Pulverizer can break rocks into sand, claystone into fire clay
- Tools can be ground into bits in the quern (ToolRecyclingEnabled)
- Tools break into metal bits (ToolBreakingEnabled)
- Clothes can be recycled in the crafting grid with a knife
- Gas mask: untested, but is craftable when Asphyxia Rebreathed is used.
Sluice
- The sluice takes from the vanilla panning system so any block added from another mod should work.
- The sluice efficiency and speed can be changed in the config.
- The inventory of the sluice is limited to blocks with the "pannable" attribute and will drop something that does not have it.
Config options- SluiceEfficiency = 1.0; A float that determines the percentage of how high the chance of getting drops from a block is
- SluiceSiftTime = 0.25: A float that determines how much time it takes to process a block. 1 is one in game hour
- SluiceSiftPerBlock = 1: Manually sifting sifts one block 8 times, the sluice only once.
- SlucieGiveRocks = true: Can sifting with the sluice produce rocks (granite, andesite...)
Lantern clip-on
AdditionalLanternClippableBackpacks = "@.(ithania|basket)." allows Ithania backpacks and baskets to have a clip-on.
See jakecool19's Useful Stuff for more info. Formerly Useful Stuff (Unofficial).
- Japanese translation by macoto_hino
- Russian translation by Dr_Oldman
- Brazilian Portuguese translation by AzuliBluespots
Known issues: TranqArrow does not work (no idea why), gas mask is locked behind requiring gasapi or Asphyxia Rebreathed, chisel bench and bendy chute do not work.
Alternatives:
- Tentbag Reworked
- Sluice
- Panning Machine
- Enriched Panning (includes sluices)
- Fornax
Contributions and forks are welcome!
Config Options
<pre>Climbing Pick Config
- ClimbingPickDamageRate = 100
- ClimbingPickDisabledInProtected = true
Glider Config
- GliderDamageRate = 100
- GliderDescentRModifier = 0.75
- GliderMaxStall
- GliderMinStall
- GliderThrustModifier
- GliderWindPushModifier
- GliderBackwardsAt
- GliderNoCaveDiving
Tent Config
- TentRadius
- TentHeight
- TentKeepContents
- TentBuildEffort
Kiln Config
- PotKilnBurnHours
Download
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