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NxLabs / Vintage Story

Vanilla armory

WBy WolfWarrior

Implements unused vanilla weapons and some armor in vanilla style

Vanilla armory

Description

<span style="background-color: #2dc26b;">I've added a source code link for the code part of the mod, if you have changes put them in the vanilla armory discord thread and @ me or dm me (takeothewolf).</span>

As it turns out, all those ruined weapons have models for un-ruined variants. this mod adds playable weapons using the un-ruined weapon models, and it does so without; adding unnecessary hoops to jump through to get them, a thousand variations of handle color, or locking them behind later teir metals. it also adds a few other things in the style of vanilla.

Additions.

four varieties each of; swords, maces, axes, spears, and knives. all available in every metal the falx is, including ornate varieties.

restoring ruined weapons to relics.

two new bows with models from Kanahaku.

quivers in four tiers.

iron and steel lamellar.

bear armor brigandine.

sturdy leather armor.

improvised bone and wood armor.

lore armors by Irakonul (does not add origional versions or their weapons so there is no overlap in our mods).

buckler shields and a forlorn tower shield.

make lamellae in crafting grid.

added a new throwing weapon to fill out the ranged weapon options, boomerang (or throwing stick).

changed basic spear stats to have damage tiers.

these weapons were mathematically and practically balanced and no two weapons have the same stats.

all weapons are compatable with the new quenching system. swords and axes are sharpenable. and now they play sounds! except axes.

mod compatibilities.

mods:

for purposeful storage compatibility use Zomb's patch. (thank you zomb).

Weapon Animation Pack - Alpha support included in this mods files now. (thank you JhonathanDj and Apache for your help ❤️).

xskills fork compatible (sadly still no club skill for the club or maces).

kemono compatible (does anyone still use kemono?).

Eques Classes has integration on their end.

Forsaken Toolworks &amp; Arsenal has integration on their end.

Weaponsmith a Toolsmith addon. required for toolsmith compatibility.

Toolsmith plus. partial integration on their end.

Advanced tool parts. an alternative to toolsmith. integration on their end.

hexis (beta) has almost complete integration on thier end.

player models (all of these are on their end):

Kobold Player Model Redux.

Fluffy dreg.

translations:

RuModTranslation. russian.

disclaimer:

no mods are not required for vanilla armory to work.

if I missed any or you make a mod compatible let me know so I can include it here. 😊

&nbsp;

anyone is welcome to make patches for compatibility for any mod, and I will assist if asked.

<span style="background-color: #e03e2d;">vanilla armory is not compatbile with combat overhual.</span>

<span style="background-color: #e03e2d;">for toolsmith compatibility use weaponsmith or toolsmith plus</span>

my other things.

I made a continuation of forlorn and blackguard additions here forlorn and blackguard additions continued.

And a continuation of AnMiTech AnMiTech continued.

I am a team member for Terraria biome spread.

vanilla armory classic without all those not so vanilla like additions here vanilla armory classic. I'm kinda no supporting this one.

Download

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