

Watering Can Fill
Allows watering cans to be refilled from buckets, barrels, and other liquid containers!
Description
<div> <h2>Watering Can Fill</h2> <p>A small <strong>Vintage Story mod</strong> that allows watering cans to be refilled from <strong>buckets, barrels, and other liquid containers</strong> instead of only natural water sources.</p> <p>This improves immersion for players who disable portable water sources or prefer more realistic water logistics.</p> <h3>Features</h3> <ul> <li>Fill watering cans from <strong>buckets placed on the ground</strong></li> <li>Fill watering cans from <strong>barrels</strong></li> <li>Works with <strong>any liquid container based on <code>BlockEntityLiquidContainer</code></strong></li> <li>Transfers water in <strong>1 litre portions</strong></li> <li><strong>5 litres fully fills a watering can</strong></li> <li>Prevents barrel UI from opening when using a watering can</li> </ul> <h3>Why this mod exists</h3> <p>In vanilla Vintage Story, watering cans can normally only be refilled from:</p> <ul> <li>water blocks (rivers, lakes, etc.)</li> </ul> <p>If portable water sources are disabled for realism, watering cans become unnecessarily inconvenient to refill.</p> <p>This mod allows refilling from existing liquid containers such as barrels and buckets, which fits better with realistic base setups.</p> <h3>Compatibility</h3> <p>The mod is designed to work automatically with:</p> <ul> <li>buckets</li> <li>barrels</li> <li>liquid containers</li> </ul> <p>Any block entity derived from <code>BlockEntityLiquidContainer</code> should work without additional patches.</p> <h3>Planned Features</h3> <ul> <li>Filling watering cans from <strong>cooking containers</strong></li> <li>Additional compatibility with modded liquid systems if needed</li> </ul> <h3>Technical Notes</h3> <p>Water transfer is handled via Harmony patches and works by reading liquid contents directly from container inventories.</p> </div>
Ratings & reviews
Sign in to leave a rating or comment.

