

Description
<p>Adds the foundation for sharpness, a mechanic which allows you to sacrifice durability for extra tool speed. Creative players can access it by using the /sharpness command. It also comes bundled with a craftable whetstone block which you can place and use to convert 1 point of durability for 1 point of sharpness, capping out at 100 sharpness. Every time you use a sharpness point it gets consumed, meaning your tool will dull over time and require more sharpening to maintain its edge. Sharpened tools have this benefit at max sharpness: Double rock/ore digging speed, skinning speed, and double damage.</p> <p>The calculation for the bonus is equal to the square root of the sharpness points divided by 10.<br />In other words, at 100 points (the square root of 100 is 10) you will have a bonus of 100%<br />At 50 points (the square root of 50 is ~7) you have a bonus of 70% etc etc</p> <p>For modders, adding sharpness to an item is as easy as giving it the "sharpness" integer attribute. You can set it to anything you want but going into the negatives will cause a NaN (I will fix this later) and due to the nonlinear nature of squaring, higher values have a diminishing return. Any item with this attribute will automatically apply the bonuses and deduct points of sharpness on use.</p>
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