Description
<div class="vs-mod-container" style="max-width: 1200px; width: 100%; margin: 0 auto; font-family: 'Outfit', 'Segoe UI', -apple-system, BlinkMacSystemFont, Roboto, sans-serif; background-color: #081116; color: #e0e0e0; padding: 30px; border: 4px double #255263; border-radius: 4px; box-shadow: 0 8px 30px rgba(0,0,0,0.7); box-sizing: border-box; line-height: 1.6;"><div style="background-color: #0f2c0eff; border: 1px solid #1e5021ff; border-left: 6px solid #35b831ff; border-radius: 4px; padding: 30px; margin-bottom: 30px; position: relative;"><h1 style="display: flex; align-items: center; gap: 15px; font-family: 'Cinzel', 'Georgia', serif; font-size: 43.5px; color: #4ddbff; margin: 0 0 8px 0; font-weight: 800; letter-spacing: 1.5px; text-shadow: 0 2px 4px rgba(0,0,0,0.5);"><img style="width: 55px; height: 55px; border-radius: 8px; object-fit: contain; flex-shrink: 0;" src="https://modb.vintagestory.cz/WildVineGrow/pic/thumbnail.png" alt="Icon"> WILD VINE GROW</h1> <p style="font-size: 18.5px; color: #ffffff; margin: 0 0 20px 0; font-weight: 600; line-height: 1.5;">Lets vanilla wild vines slowly grow downward with a configurable chance, while spreading the work over time for multiplayer servers.</p> <div style="display: inline-flex; align-items: center; gap: 8px; margin-bottom: 15px; background-color: rgba(102, 192, 244, 0.05); border: 1px solid rgba(102, 192, 244, 0.2); padding: 6px 14px; border-radius: 4px;"><span style="font-size: 16px;">☁️</span> <span style="color: #aee8ff; font-size: 14.5px; font-weight: 500;">Developed for <a style="color: #4ddbff; text-decoration: none; font-weight: bold; border-bottom: 1px dotted #4ddbff;" href="https://en.vintagestory.cz/skyblock/" target="_blank" rel="noopener">Skyblock Server</a></span></div> <div style="display: flex; flex-wrap: wrap; gap: 10px; margin-top: 15px;"><span style="background-color: #0a1318; border: 1px solid #255263; color: #ffffff; font-size: 14.5px; padding: 6px 14px; border-radius: 20px; font-weight: 600; display: inline-block; vertical-align: middle;">Translations: <span style="margin-left: 8px; display: inline-block; vertical-align: middle; padding: 2px 0;"> <img style="vertical-align: middle; margin-right: 6px; border: 1px solid #1e4050; border-radius: 1px;" src="https://mods.vintagestory.cz/flags/gb.png" alt="English" width="36"> <img style="vertical-align: middle; margin-right: 6px; border: 1px solid #1e4050; border-radius: 1px;" src="https://mods.vintagestory.cz/flags/cz.png" alt="Czech" width="36"> </span></span> <a style="background-color: #0a1318; border: 1px solid #255263; color: #4ddbff; font-size: 16.5px; padding: 6px 14px; border-radius: 20px; font-weight: 600; display: inline-block; vertical-align: middle; text-decoration: none; margin-left: auto;" href="https://crowdin.com/project/wildvinegrow" target="_blank" rel="noopener"> Contribute to translation </a></div> </div> <div style="margin-bottom: 35px;"> <h2 style="font-family: 'Cinzel', 'Georgia', serif; font-size: 25.5px; color: #4ddbff; border-bottom: 2px solid #1e4050; padding-bottom: 10px; margin-top: 0; margin-bottom: 18px; letter-spacing: 0.5px;">About the Mod</h2> <p style="font-size: 17px; color: #ffffff; margin: 0 0 15px 0; text-align: justify; line-height: 1.7;"><strong>Wild Vine Grow</strong> is a small server-side Vintage Story code mod for 1.22 that lets vanilla wildvine-*end-* blocks grow downward over time. It is designed to be performance-friendly for multiplayer servers by spreading the scanning work over time and carefully limiting the maximum growth per cycle.</p> <div style="background-color: #0e2028; border: 1px solid #1e4050; border-left: 4px solid #4ddbff; border-radius: 4px; padding: 12px 14px; font-size: 14.5px; color: #ffffff; line-height: 1.6;"><strong>Note:</strong> Wild vines will only grow when the chunk they are located in is currently loaded by the server.</div> </div> <div style="margin-bottom: 35px;"> <h2 style="font-family: 'Cinzel', 'Georgia', serif; font-size: 25.5px; color: #4ddbff; border-bottom: 2px solid #1e4050; padding-bottom: 10px; margin-top: 0; margin-bottom: 18px; letter-spacing: 0.5px;">Configuration Settings</h2> <div style="display: flex; flex-wrap: wrap; gap: 20px; justify-content: center;"> <div class="vs-class-card" style="flex: 1 1 100%; background-color: #0e2028; border: 1px solid #1e4050; border-radius: 4px; overflow: hidden; display: flex; flex-direction: column; transition: all 0.2s ease-in-out; box-shadow: 0 4px 10px rgba(0,0,0,0.4);"> <div style="padding: 20px; flex-grow: 1; display: flex; flex-direction: column;"> <p style="margin: 0 0 15px 0; font-size: 15px; color: #ffffff;">On first server start, the mod writes its config to <code>ModConfig/WildVineGrow.json</code>. You can customize the following behavior:</p> <ul style="margin: 0; padding-left: 20px; color: #ffffff; font-size: 15px; line-height: 1.8;"> <li><strong style="color: #4ddbff;">GrowthIntervalHours</strong> (Default: 8.4) - How often a growth cycle starts, in game hours.</li> <li><strong style="color: #4ddbff;">FirstCycleDelayHours</strong> (Default: 0.25) - Delay before the first cycle after server start.</li> <li><strong style="color: #4ddbff;">GrowthChance</strong> (Default: 0.25) - Chance for each vine end found during a cycle to grow.</li> <li><strong style="color: #4ddbff;">MaxVineLength</strong> (Default: 16) - Maximum connected length of one hanging vine strand.</li> <li><strong style="color: #4ddbff;">ScanLoadedChunks</strong> (Default: true) - Scan currently loaded chunks.</li> <li><strong style="color: #4ddbff;">ScanChunksNearPlayers</strong> (Default: true) - Also scan chunks in a radius around online players.</li> <li><strong style="color: #4ddbff;">PlayerScanRadiusBlocks</strong> (Default: 96) - Radius used for the player-centered scan.</li> <li><strong style="color: #4ddbff;">ChunksPerWorkTick</strong> (Default: 2) - How many chunks are scanned per work tick.</li> <li><strong style="color: #4ddbff;">MaxChunksPerCycle</strong>
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