
Yet Another Arrow Recovery Mod
Broken arrows may drop component parts.
Description
<p>Problem: Arrow break chance feels punitive compared to other weapons.</p> <p>Problem: Existing mods that allow recovering arrowheads from broken arrows make bows feel very overpowered compared to other weapon types.</p> <p>Solution: Broken arrows have a chance to drop their component parts based on the arrow tier.</p> <p> </p> <p>All broken arrows have a 20% chance to drop the stick and a 30% chance to drop the feather (excluding Crude, obviously). In addition, they have a <em>chance</em> to drop their arrowhead, based on the material.</p> <p>Assuming default break chance, the chance for a given arrow to BOTH break and NOT drop the arrowhead:</p> <ul> <li>Crude: 22.5%</li> <li>Flint: 18.75%</li> <li>Gold / Silver: 11.25%</li> <li>Copper: 9.75%</li> <li>Tin / Bismuth Bronze: 6.875%</li> <li>Black Bronze: 5.5%</li> <li>Iron: 3%</li> <li>Meteoric Iron: 2%</li> <li>Steel: 1.05%</li> </ul> <p>This means metal arrows have the following average hits PER INGOT (assuming 9 arrowheads per ingot):</p> <ul> <li>Gold / Silver: 80</li> <li>Copper: 92</li> <li>Tin / Bismuth Bronze: 130</li> <li>Black Bronze: 163</li> <li>Iron: 300</li> <li>Meteoric Iron: 450</li> <li>Steel: 857</li> </ul> <p>This is still considerably lower than the durability of melee weapons of the same tier, but considerably higher than the default values, and feels more reasonably balanced to me.</p> <p> </p> <p>If you would rather just have a lower chance for arrows to break, consider using <a href="https://mods.vintagestory.at/reasonablearrowbreakchance" target="_blank" rel="noopener">this</a> mod instead. Note that using both together will result in massively inflated effective durability on arrows over the values listed here, but if that's what you want, you do you.</p>
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