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NxLabs / Eco

Early Skid v14 compatible

By Stellion

Enables the scoop to mine, and overrides the tractor weight to balance. Suggested settings in description.

Early Skid v14 compatible

Description

Hello one and all. Looking for something to spice up Eco? Did all the serfs run away and there is stone to be mined? Look no further.

This is a simple mod, the SteamTractor.override.cs in the Vehicles folder enables the mining.

The AutoGen/Vehicles SteamTractor.override.cs overrides the weight of the base steam tractor. You should edit the weight to match your server, it is on line 165, here are some suggestions below.

One of the reasons mining with the steam scoop on the v11 playtest was overpowered is due to the fact they didn't modify the weight of the tractors. But on base settings, you will never come close to getting to the weight of the steam tractor with crops fully stacked in every slot. This should be changed to retain balance while mining with it.

Doing some testing on my own, the base weight of the steam tractor capacity should be 750kg. The number in the file is written in grams, so 750,000. But we all have different server settings in our difficulty.eco config file. So we then need to do extra steps.

Then we need to multiply that times our StackSizeMultiplier. In my case, that's 4. Comes out to 3,000 kg, written in .cs as 3,000,000.

And finally, it should be multiplied by our WeightMultiplier. Any values of less than one work as division, lowering the weight. Mine is .65. This comes out to 1,950 kg, or 1,950,000 in the config, as the picture shows.

Installation: Put zip contents into your Usercode folder.

Happy Gaming, Stellion

If you want to donate to me : https://ko-fi.com/stellion

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