All Eco mods
159 verified mods and plugins, each linked to its real source.
Showing 61–72 of 159
Water World
Gameplay & overhauls · mod.io
This mod adds a rising sea level to pressure players with a different kind of challenge!
Auto pickup and Lucky Break mod
Quality of life & UI · mod.io
Gives the player Lucky Break at Mining Level 5 and an automatic pickup perk at Mining Level 7

Road Extension
Building & decoration · mod.io
More Options for asphalt (lines, crossed through areas, arrows, diagonals)

Utopia Hair Mod.
Weapons, items & crafting · mod.io
At the moment, there are Six women's hairstyles, One unisex, One for male. There will be an update soon, new beards and new hairstyles for both sexes.

Animal Husbandry
Technology & automation · mod.io
Add the animal husbandry skill to the Hunting skill tree.

No More Books Mod
Gameplay & overhauls · mod.io
### ECO 9.0.4 ### Tired of books from the research table? Mod only gives the scroll from the research table.

*new craft* Disassembly Mod x9.7.9
Weapons, items & crafting · mod.io
A new skill that gives a second life to your bulky objects.
Log Pickup, Debris Clear, and Stump Removal
Admin & protection · mod.io
Pick up tree logs to your carry size, automatically clear debris when trees fall and fills inventory with pulp and seeds as they are created, and removes stump at logging level 6

NidToolbox: MOTD module
Technology & automation · mod.io
Displays welcome message to players logging in, accepts all Eco's formatting. Stores MOTD in a text file for easy edits. Managed from command line and/or config files.

[0.9.7] Concentrated Tailings
Building & decoration · mod.io
Adds Concentrated Tailings blocks that can be crafted from both dry and wet tailings
Elixr Mods - Flags
Weapons, items & crafting · mod.io
The Elixr Mods Flags, a Full Rework of the EM World Flags!

Tailings to Sand Clay or Dirt
Weapons, items & crafting · mod.io
Makes Wet Tailings to Dry Tailings then into sand, dirt or clay.
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