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NxLabs / Vintage Story

Alchemical Refinement

MBy matsaa93

A mod that lets you refine ore using the Alchemical Process

Alchemical Refinement

Description

<h1>Alchemical Refinement</h1> <p>the mod lets you follow the Alchemical Process to refine ore.</p> <p>Still a Work In Progress mod.</p> <p>as of now there is only a panning mechanic and i will try as far as i can to make use of vanilla mechanics for this mod.</p> <p>I will at some point make another mod that expands on this with C# code but for now this will be the base mod for it.</p> <p>&nbsp;</p> <p>&nbsp;</p> <h2>The process:</h2> <div class="spoiler"> <div class="spoiler-toggle">text</div> <div class="spoiler-text"> <p>the ore nuggets can be grinded in a Grind stone(Quern) to create the powdered ore,</p> <p>then Calcinatet/Roasted in a firepit,</p> <p>then it can be combined in to a block in a grid,</p> <p>and washed with the Ore Washing Pan,</p> <p>and then the washed block can be broken in to the washed powder,</p> <p>and smelted in a crucible.</p> </div> </div> <div class="spoiler"> <div class="spoiler-toggle">Images</div> <div class="spoiler-text"> <h3>The Operation &amp; Amount Pr. Item type</h3> <p><img src="https://moddbcdn.vintagestory.at/The-Operation_caf4d6e83bbe7d099c36af85d3350d20.png" alt="the operation" width="1920" height="982"></p> <h3>Calcination:</h3> <p><img src="https://moddbcdn.vintagestory.at/Calcination-Firepit_905740aa0fa23dce66afd2cb2c4e462c.png" alt="" width="1370" height="557"></p> <p>&nbsp;</p> <h3>Crafting Block:</h3> <p><img src="https://moddbcdn.vintagestory.at/OreBlock-Crafting_39724957499d51d506b119f5207558e0.png" alt="" width="707" height="833"></p> <p>&nbsp;</p> <h3>Washing:</h3> <p><img src="https://moddbcdn.vintagestory.at/Washing-Block_5eafbff7be99068cb2e4b8f6f441ed54.png" alt="" width="1920" height="982"></p> <p>&nbsp;</p> <h3>Drops and Ore Washing Pan Craft:</h3> <p><img src="https://moddbcdn.vintagestory.at/OreBlock_Drops_e280b098e432bff730c8bf3a9bc244e9.png" alt="" width="702" height="827"> &nbsp;&nbsp;&nbsp; <img src="https://moddbcdn.vintagestory.at/Ore-Washing-Pan-Craf_690b184560a82f21e1d0cf43a56c3ec8.png" alt="" width="709" height="832"></p> <p>&nbsp;</p> </div> </div> <h4>mid gameish:</h4> <p>when you have a pulverizer you will be able to use that to crush the ore chunks into nuggets.</p> <p>this is based on the tier of the material so the punding caps needs to match the tier,</p> <p>of the material that are going to be crushed in to nuggets.</p> <p>&nbsp;</p> <h3>Known Bugs:</h3> <div><span style="color: #cccccc; --darkreader-inline-color: var(--darkreader-text-cccccc, #c8c3bc);" data-darkreader-inline-color="">- extra info causes crash is you access the handbook page </span><span style="color: #cccccc; --darkreader-inline-color: var(--darkreader-text-cccccc, #c8c3bc);" data-darkreader-inline-color="">for the ore washing pan if </span><span style="color: #cccccc; --darkreader-inline-color: var(--darkreader-text-cccccc, #c8c3bc);" data-darkreader-inline-color="">it is installed.</span></div> <div>&nbsp;</div> <h3>NB!</h3> <p>as of now the mod is not Balanced and it might give you a little much for that little effort it takes.</p> <p>i will rebalance it at some point but i would like some input on that so feel free to comment or create a issue on github for that if you think it gives to much.</p> <p>i try to not make it ore double but give you extra ore types based on real world geological occurance of minerals and asosiated minerals.</p> <p>but as of now it will give you around 1.5 increase in yield from the base ore item, and some extra ore assosiated with the base ore.</p> <h2>Rcommended mods:</h2> <p>&nbsp;</p> <p><span class="title"><a title="Better Firepit" href="https://mods.vintagestory.at/show/mod/5589" target="_blank" rel="noopener">Better Firepit</a></span></p> <p><a href="https://mods.vintagestory.at/oresaplenty" target="_blank" rel="noopener">Ores-A-Plenty</a></p> <p>For those of you that struggle to see the ore block:&nbsp;<a title="Juicy Ores" href="https://mods.vintagestory.at/show/mod/2602">Juicy Ores</a></p>

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