

Description
Pick your class, stand with others, rise as a whole
Dependencies
Expanded Matter (for some crafting recipies)
Rucksack Patch (this is not a hard dependency but I REALLY want you to use this!! It adds amazing features that I want separated from the main mod for logistical reasons!
Soft Dependencies
imm (integrated mod manager) (change some values serverside. Makes most of my patch mods obsolete [in a good way!]!)
- every class can be enabled or disabled (this potentially renders some patch mods useless but what gives)
- vanilla classes can be enabled or disabled
- Slots for every backpacktype can be changed (to completely unreasonable values)
- metal pots meal sizes
- bigger crocks and stew serving pots sizes
- deepbowl size (who asked for the abyssal bowl?)
- heatcore warmth
- remove all clothes from all classes (including patch, addition and vanilla)
- remove all negative traits from all classes (including patch, addition and vanilla)
Pictures and more information can be found in the wiki tab!
2.4.0
- added scythe to nettle harvesting
- same loot, better efficiency
- you can't scythe the stems so that's a safe way to do it
- all nettle parts now fit into the foragers backpack
- added nettle chest (10) and basket (4)
- slightly better than reed or papyrus (duh)
- newly added bunch of nettle leaves
- throw 32 dried leaves in the grid, recieve 1 bunch of leaves
- grind this bunch down to 1 ground leaves
- 1l water + 1 ground nettle leaves = 1l tea
- this should make managing nettle tea way easier
- nettles now leave stems behind when harvested
- these stems regrow medium nettles after 7 days
- medium nettles now regrow to tall nettles after 7 days
- remember that medium nettles drop way more leaves and tall nettles more stems
- you should really consider not sprinting through nettles
- balanced the spawning of nettles a bit now that they can regrow
- note that there are really valuable spots of nettles extremely rarely spawning with up to 64 plants in one spot
- legends say the arctic supplies contain rare nettle seeds...
2.3.4
- imm (integrated mod manager) support
- so much more to adjust!
- basically removes the need for most of the patch mods
- temporal cooking pot now can't get dirty, whatever you cook in it
- washery grade coke now also has a burn duration bonus of 160% (Expanded matter patched this in for normal coke..)
- fixed some minor gui issues with seasoned redmeat
- added recipes to salvage materials from firewoodframe, normal foragers backpack and sturdy foragers backpack
- added sewingkit to the wanderer (backpacker trait). it's 50% more expensive than the clothier one but still a sewingkit!
- all floral zones logs added to firewoodframe
2.3.3
- fixed Expanded Foods compat
- added compat for lumbersling
- Innkeeper finally found blood resistant shoes to wear
2.3.2
- fixed biomes compat (whupps)
- berry bush cuttings now fit into foragers backpacks
- dirty metal pots are able to further cook dirty stuff again
2.3.1
- changed the ageofflax compat and gave the threadweaver all his stuff back
- added biomes mod compat for nettles
- no bugs have been reportet at all
2.3.0
- repaired the configlib file
- compat for draconis: harnisses and bags now cheaper for the saddler trait (farmer)
- compat for geology: additions. Added recipes for all the damn rocks
2.2.6
Another patch for some minor bugs and stuff~
- Lang file stuff
- stew serving pots now have another line of text that should make their purpose clear once and for all
- added recipe for bone ash (em didn't have one lol)
- added vanilla classes to the no negatives patch
2.2.5
- added compatibility with cairn recipe from natural trails fork mod (only one for 1.22)
- fixed the config lib patches (you probably need to delete this file so it can be initiated anew: VintagestoryData\ModConfig\aldiclasses.json)
2.2.4
- fixed some lang file errors
- added a slider in config lib for satiety of pressedmash...
- added checks in config lib for threadweaver legacy recipes..
2.2.3
- config lib support
- lots of different values can now be easily changed serverside
- every class can be enabled or disabled (this potentially renders some patch mods useless but what gives)
- vanilla classes can be enabled or disabled
- Slots for every backpacktype can be changed (to completely unreasonable values)
- metal pots meal sizes
- bigger crocks and stew serving pots sizes
- lots of different values can now be easily changed serverside
Ratings & reviews
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