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NxLabs / Vintage Story

All Caves Are Connected

MBy moskva

Enter a cave, and you can travel endlessly through an interconnected underground world.

All Caves Are Connected

Description

<div style="background: radial-gradient(circle at top, #1a1a1a, #0b0b0b); padding: 40px 0;"><div style="max-width: 850px; margin: 0 auto; padding: 22px; font-family: Georgia, serif; line-height: 1.75; color: #d6d6d6; background: linear-gradient(180deg, #121212, #0d0d0d); border: 1px solid #2a2a2a;"><div style="text-align: center; margin-bottom: 30px; border-bottom: 2px solid #3a3a3a; padding-bottom: 18px;"><h1 style="font-size: 2.4em; margin: 0; color: #f0f0f0; text-shadow: 0 2px 6px rgba(0,0,0,0.9); letter-spacing: 1px;">All Caves Are Connected</h1> </div> <h2 style="color: #e6e6e6; text-align: center;">Overview</h2> <div style="text-align: center; margin: 18px 0 30px 0; padding: 18px; background: linear-gradient(180deg, #161616, #101010); border: 1px solid #333;"> <p style="margin: 0;">This mod connects <strong>all naturally generated vanilla cave systems</strong> into a continuous underground network, linked together by narrow, labyrinth-like tunnels.</p> <p style="margin: 12px 0 0 0;">The goal is to transform isolated cave generation into a more cohesive and exploratory underground experience, encouraging deeper traversal and discovery.</p> </div> <br> <div style="background: #141414; border: 1px solid #2d2d2d; padding: 22px; margin-bottom: 30px;"> <p style="margin: 0;">Originally designed as a complementary expansion to my other mod, “<a href="https://mods.vintagestory.at/show/mod/46603"><strong>Cave-only Ore Spawn</strong></a>”,<strong> this mod is fully standalone</strong> and can be enjoyed independently by any player looking to enhance vanilla cave exploration.</p> <p style="margin-top: 14px;">By restructuring cave connectivity, the <strong>mod also indirectly improves the discoverability of underground structures</strong>. Ruins become easier to encounter during exploration, and the likelihood of finding translocators is increased, as they often generate along these newly formed tunnel pathways.</p> <p style="margin-top: 14px;"><strong>If you hit a dead end while moving through a narrow tunnel, there is a 99% chance that breaking 1–2 blocks forward will reveal ruins with loot, allowing you to continue deeper through the tunnel system.</strong></p> </div> <h2 style="color: #e6e6e6; text-align: center;">Also check out my other mods</h2> <div style="display: grid; grid-template-columns: 1fr; gap: 14px; margin-top: 20px;"> <div style="background: #141414; border: 1px solid #2d2d2d; padding: 16px; text-align: center;"><a style="text-decoration: none;" href="https://mods.vintagestory.at/show/mod/46603"> <strong style="color: #f0f0f0; display: block;">Cave-Only Ore Spawns ↗</strong> </a> <p style="color: #c9c9c9;">No more ore veins appearing in the middle of nowhere. You must enter caves to gather resources.</p> <p style="color: #bdbdbd;"><strong>Perfectly complements this mod.</strong> Once you enter a single cave, you can traverse interconnected systems until you find everything you need.</p> </div> <div style="background: #141414; border: 1px solid #2d2d2d; padding: 16px; text-align: center;"><a style="text-decoration: none;" href="https://mods.vintagestory.at/show/mod/47559"> <strong style="color: #f0f0f0; display: block;">Rust Creatures Can Destroy Obstacles ↗</strong> </a> <p style="color: #c9c9c9;">Rust creatures will destroy obstacles blocking their path to the player. Configurable block-breaking speed included.</p> </div> <div style="background: #141414; border: 1px solid #2d2d2d; padding: 16px; text-align: center;"><a style="text-decoration: none;" href="https://mods.vintagestory.at/show/mod/53959"> <strong style="color: #f0f0f0; display: block;">Ores Defended By Rust Creatures ↗</strong> </a> <p style="color: #c9c9c9;">Mining ore veins becomes a dangerous and strategic task with Rust Creatures defending each vein, scaling by size and type.</p> </div> <div style="background: #141414; border: 1px solid #2d2d2d; padding: 16px; text-align: center;"><a style="text-decoration: none;" href="https://mods.vintagestory.at/show/mod/53953"> <strong style="color: #f0f0f0; display: block;">Real Darkness ↗</strong> </a> <p style="color: #c9c9c9;">Removes minimal block light and makes nights darker, with darkness level based on the current moon phase.</p> </div> <div style="background: #141414; border: 1px solid #2d2d2d; padding: 16px; text-align: center;"><a style="text-decoration: none;" href="https://mods.vintagestory.at/show/mod/53951"> <strong style="color: #f0f0f0; display: block;">Cave Sound Physics ↗</strong> </a> <p style="color: #c9c9c9;">Adds sound reverb to all caves, including small ones, not just large caves as in vanilla.</p> </div> <div style="background: #141414; border: 1px solid #2d2d2d; padding: 16px; text-align: center;"><a style="text-decoration: none;" href="https://mods.vintagestory.at/show/mod/53955"> <strong style="color: #f0f0f0; display: block;">Rust Creatures Reworked ↗</strong> </a> <p style="color: #c9c9c9;">Overhauls Rust Creatures behavior: Drifters, Shivers, and Bowtorns become more dangerous, intelligent, and consistent. Full configuration of combat, spawning, and difficulty.</p> </div> <div style="background: #141414; border: 1px solid #2d2d2d; padding: 16px; text-align: center;"><a style="text-decoration: none;" href="https://mods.vintagestory.at/show/mod/47815"> <strong style="color: #f0f0f0; display: block;">Realistic Biome Generation ↗</strong> </a> <p style="color: #c9c9c9;">ONE Equator. ONE North Pole. ONE South Pole. On ANY world size. Plus custom spawn latitude.</p></div></div></div></div>

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