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Battle Towers

BBy BoboDev

Add Towers with dangerous creatures to fight and explore in your world

Battle Towers

Description

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Battle Towers

Dependencies

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Useful Patches

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Generates dangerous Battle Towers to your world, every tower will have treasures, each level of the tower has better treasures, but be careful inside this towers, take some torchs to disable spawners and preventing enemies to spawn, but don't be so lazy every second you spend inside the tower is more enemies spawning in upper levels.

Underground towers, they are consistent, the tower levels do not increase the difficulty, but the loot is always average, but make no mistake, these are not easy towers.

Underground spawners are more sensitive to light, this means a little light in the area can cause it to stop working, but they are stronger and can spawn more entities at once.

Updating the mod: always check if SpawnersAPI has updates too because this mods depends exclusively in SpawnersAPI last versions.

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Creating Battle Towers

I made an explanatory video on how to create your own battle tower for the mod; the video shows how to submit it so I can officially add it to the mod, but you can also create your own patch if you don't want to rely on me.

Video Tutorial

Available Towers

  • Surface Towers: 2
  • Variations: 2

  • Underground Towers: 1
  • Variations: 0

  • Surface Hard Towers: 1
  • Variations: 0

  • Underground Hard Towers: 0
  • Variations: 0


Chance To Spawn

Because this a content mod you will need to unzip the mod and change it inside the assets folder, for changing the spawn chance in surface towers go to assets/battletowers/patches/survival-worldgen-structures.json, the same works for underground and surface towers

<pre><span class="pl-ii">...</span> { <span class="pl-ent">"op"</span>: <span class="pl-s"><span class="pl-pds">"</span>add<span class="pl-pds">"</span></span>, <span class="pl-ent">"path"</span>: <span class="pl-s"><span class="pl-pds">"</span>/structures/-<span class="pl-pds">"</span></span>, <span class="pl-ent">"value"</span>: { <span class="pl-ent">"code"</span>: <span class="pl-s"><span class="pl-pds">"</span>surfacetowers<span class="pl-pds">"</span></span>, <span class="pl-ent">"name"</span>: <span class="pl-s"><span class="pl-pds">"</span>Battle Tower / Surface<span class="pl-pds">"</span></span>, <span class="pl-ent">"chance"</span>: <span class="pl-c1">0.03</span>, <span class="pl-ii">// Increase this for more surface towers decrease for less</span> <span class="pl-ent">"schematics"</span>: [ <span class="pl-s"><span class="pl-pds">"</span>surfacetowers/*<span class="pl-pds">"</span></span> ], <span class="pl-ent">"rockTypeRemapGroup"</span>: <span class="pl-s"><span class="pl-pds">"</span>standard<span class="pl-pds">"</span></span> },
Read the full description on Vintage Story ModDB →

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