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NxLabs / Vintage Story

Biodiversity Core

CBy captanredbeard

The core library for Biodiversity.

Biodiversity Core

Description

Biodiversity 1.0.0 is now out for Vintage Story 1.22.0!!!

The Main Code Library for the Biodiversity suite of mods.

Also includes some nice helper commands for making new plants ingame.

 

Check the github for the source
https://github.com/captanredbeard/Biodiversity


If you're looking for the Biodiversity suite of mods then check them out below.

Biodiversity: Shrubs
Biodiversity: Crops
Biodiversity: Flowers and Grass
Biodiversity: Herbs
Biodiversity: Orchards
Biodiversity: Trees

 

Commands Guide
<pre>================================================================================ /tgen single - Generate all possible sizes of a single TreeVariant in a line ================================================================================

This command creates a horizontal row of different sizes for a specific tree type.

How to use: /tgen single &lt;tree-name&gt; [size-step] [spacing]

Parameters: tree-name (required) The type of tree you want to see (e.g., "silverbirch", "oak")

size-step (optional) How much to increase the size between each tree (default: 0.2)

spacing (optional) How far apart the trees are placed horizontally (default: 12 blocks)

Example: /tgen single silverbirch 0.1 10

This creates a line of silverbirch trees, each 0.1 units larger, spaced 10 blocks apart.

================================================================================ /tgen multi - Generate all possible sizes of several TreeVariants in a large grid. ================================================================================

This command creates a grid showing all available tree types or a filtered selection. Trees are organized by similarity so related variants are grouped together. Using * in the filter field will generate all possible trees which are able to generate in world.
How to use: /tgen multi &lt;filter&gt; [size-step] [row-spacing] [column-spacing]

Parameters: filter (required) A word to search for (e.g., "birch") for all treegens with birch somewhere in the generator key, or use * to show all trees.
The filter can also be used with domains. (e.g. "game:", "wildcrafttree:", or "bdtree:") all filter to only that mod's treegens

size-step (optional) Size increment between variants (default: 0.2)

row-spacing (optional) Vertical distance between tree types (default: 12 blocks)

column-spacing (optional) Horizontal distance within each variant (default: 12 blocks)

Examples: /tgen multi * # Show all tree types /tgen multi birch 0.15 15 # Show only birch variants, custom spacing</pre>

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