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NxLabs / Vintage Story

Bone Marrow Soup

CBy Celly

Lightweight mod to add bones and other marrow sources as a soup ingredient.

Bone Marrow Soup

Description

<p>Use any animal marrow (including bonemeal and antlers) as a light 60-70 protein base for soups. Since it is just adding an ingredient for soup as a recipe option, it should be compatible with most food-related mods. Also compatible with Hydrate or Diedrate.</p> <p>&nbsp;</p> <p>Thanks to <a class="mention username mceNonEditable" href="https://mods.vintagestory.at/show/user/9E46D6BE8A0EB9798CAE" data-user-hash="9E46D6BE8A0EB9798CAE">TaimatCompany</a>'s <a href="https://mods.vintagestory.at/show/mod/24076" target="_blank" rel="noopener">BasicBushcraft</a> for the idea of using bone as a base for soup broth instead of veggie-only, as well as code snippet base to get me started.&nbsp;</p> <p>Thanks to <a class="mention username mceNonEditable" href="https://mods.vintagestory.at/show/user/4587776D470B7BAB2984" data-user-hash="4587776D470B7BAB2984">Nico_Nico_Nyx</a> for the suggestion to make a standalone bone broth soup mod, and for bouncing ideas around. If you want bone broth liquid portion you can use to replace water in soups, check out their new mod <a href="https://mods.vintagestory.at/bonebroth">Bone Broth</a> as well. They are compatible, but the recipes can look a little funny when they're combined. ;)&nbsp;</p> <div class="spoiler"> <div class="spoiler-toggle">yo dawg i heard you like bone broth</div> <div class="spoiler-text"> <p>so i put <a href="https://mods.vintagestory.at/bonebroth">bone broth</a> in ur <a href="https://mods.vintagestory.at/bonemarrowsoup">bone broth</a> so you can&mdash;</p> <p><img src="https://i.imgur.com/X6Lx3AK.png" alt="" width="540" height="480" /></p> </div> </div> <p>&nbsp;</p> <p>Known Issues:&nbsp;</p> <ul> <li><span style="text-decoration: line-through;">Marrow-only broth is invisible in containers unless you have <a href="https://mods.vintagestory.at/hydrateordiedrate" target="_blank" rel="noopener">Hydrate or Diedrate</a> installed. I have no idea why</span>. fixed with v1.0.1</li> </ul> <p>&nbsp;</p> <p>Future updates:&nbsp;</p> <ul> <li>make it so large antlers give higher protein amount when used as soup base (based on how many bonemeal it can be ground into)</li> </ul> <p>&nbsp;</p> <p>Here are some other mods I've used to fill the culinary hole <a title="Expanded Foods" href="https://mods.vintagestory.at/expandedfoods" target="_blank" rel="noopener">Expanded Foods</a> has left:&nbsp;</p> <ul> <li><a href="https://mods.vintagestory.at/show/mod/27250" target="_blank" rel="noopener">Variations on a Meal</a> - allows for all kinds of sensical mix and matches foods, including "Milk and wine/cider/ale can be used as liquid base for soup with appropriate nutrition."&nbsp;</li> <li><a href="https://mods.vintagestory.at/vinegarportiononly" target="_blank" rel="noopener">Vinegar Portion Only</a> - derivative of <a title="Expanded Foods" href="https://mods.vintagestory.at/expandedfoods" target="_blank" rel="noopener">Expanded Foods</a> I made to get EF vinegar recipes back</li> <li><a href="https://mods.vintagestory.at/eggpiemod" target="_blank" rel="noopener">Egg Pie (Quiche)</a> - Adds egg pie as an option and allows eggs to be used in meat pie&nbsp;</li> <li><a href="https://mods.vintagestory.at/show/mod/22016" target="_blank" rel="noopener">Bushmeat Recipe</a> - allows the addition of bushmeat to soups, stews, and pies</li> <li><a href="https://mods.vintagestory.at/show/mod/24076" target="_blank" rel="noopener">Basic Bushcraft&nbsp;</a> - allows bushmeat (raw and salted) and cooked meats to be added to soups and stews, as well as bone broth in the form of bone for soup base instead of vegetable-only. However this mod also has a lot of other things going on so I made this standalone bone broth soup option.&nbsp;</li> </ul> <p>&nbsp;</p> <div class="spoiler"> <div class="spoiler-toggle">Updates Log</div> <div class="spoiler-text"> <p>&nbsp;Update v1.0.1:&nbsp;</p> <ol> <li>Fixed invisible soup</li> <li>Rebalanced protein nutrition value for all bones (they were all 50 before). <ol> <li>Regular bone is now worth 70 protein</li> <li>Bone-tiny is now worth 60 protein.</li> <li>Bonemeal is now worth 65 protein.&nbsp;</li> <li>Antlers default to worth 60 protein.</li> </ol> </li> </ol> </div> </div>

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