
Better Ruins Blueprint recipes patch (discontinued)
This mod overhauls and rebalances a lot of recipes from the Better Ruins schematics

Description
<p>This is my own take on the better ruins schematics, after I was testing and found the outputs for a bunch of blueprints seemed very high.</p> <p>Eventually this led me into a rabbit hole of balancing the recipes, and then realizing there were other items I wanted to craft with the schematics, so it quickly turned into an overhaul of a bunch of schematics and crafting recipes from Better Ruins, and after discussing with Niclass, the creator of Better Ruins, a bunch of these changes may be implemented directly into Better Ruins in the coming updates!</p> <p> </p> <p>list of schematic changes:</p> <p> </p> <p><strong>Artisan</strong></p> <div class="spoiler"> <div class="spoiler-toggle">Spoiler!</div> <div class="spoiler-text">-reduced ceramic tile output from shingles from 4 shingles making 16 tiles, to just 1 shingle making 1 tile</div> </div> <p> </p> <p><strong>Shipwright</strong></p> <div class="spoiler"> <div class="spoiler-toggle">Spoiler!</div> <div class="spoiler-text">-crafting recipes that used less rope were removed (rope still costs 3x less to make though)<br />-boat seat output reduced from 4 to 2<br />-rope beam output reduced from 32 to 8<br />-added recipes for eidolon, erel, seamonster and thunderlord boat figureheads<br />-moved wood support beam recipe to the woodwright schematic</div> </div> <p><strong>Machinist</strong></p> <div class="spoiler"> <div class="spoiler-toggle">Spoiler!</div> <div class="spoiler-text">-large gear sections now require a similar recipe to vanilla, but doubled the output<br />-axle reduced from 3x to 2x output<br />-all chutes reduced to 2x output<br />-metal blocks now need 4 plates instead of 2 to craft<br />-metal fence now requires 8 iron rods to make 16 fences<br />-corroding metal blocks in a barrel now requires water<br />-added corroded cupronickel block recipe (was missing previously)<br />-added recipes for metal sheets from metal plates<br />-added recipes for metal beams from corroded metal blocks</div> </div> <p><strong>Farmer<br /></strong></p> <div class="spoiler"> <div class="spoiler-toggle">Spoiler!</div> <div class="spoiler-text">-increased ingredient cost for terra preta</div> </div> <p><strong>Table</strong></p> <div class="spoiler"> <div class="spoiler-toggle">Spoiler!</div> <div class="spoiler-text">-removed fine tables and double wide tavern table (they were either glowing or had weird hitboxes)<br />-added recipe for backed chair</div> </div> <p><strong>Stonemason</strong></p> <div class="spoiler"> <div class="spoiler-toggle">Spoiler!</div> <div class="spoiler-text">-stalactites no longer require a schematic<br />-cracked rock no longer requires a schematic<br />-cracked polished rock no longer requires a schematic<br />-cracked polished cobbled rock no longer requires a schematic<br />-cracked ashlar no longer requires a schematic<br />-recipe for aged diamond tiles no longer requires a schematic<br />-alternate crafting recipe for cobble skull: schematic+hammer and chisel+cobblestone</div> </div> <p><strong>Chandler<br /></strong></p> <div class="spoiler"> <div class="spoiler-toggle">Spoiler!</div> <div class="spoiler-text">-candlestubs no longer require a schematic to make<br />-ruined lantern no longer requires a schematic to make<br />-removed brazier recipes (they couldn't be lit anyways)<br />-alternate crafting recipe for chandelier: 2 rods, a plate and 2 nails<br />-added recipe for paper lantern</div> </div> <p> </p> <p><strong>Jonaslamp</strong></p> <div class="spoiler"> <div class="spoiler-toggle">Spoiler!</div> <div class="spoiler-text">-schematic no longer required to smash lamps</div> </div> <p> </p> <p><strong>Bed</strong></p> <div class="spoiler"> <div class="spoiler-toggle">Spoiler!</div> <div class="spoiler-text">-disabled ruined beds due to weird hitboxes and being unusable<br />-added recipe for the cozy bed</div> </div> <p> </p> <p><strong>Lumberwright</strong></p> <div class="spoiler"> <div class="spoiler-toggle">Spoiler!</div> <div class="spoiler-text">-removed aged and rotten ebony/oak recipes (may make my own recipes for these in the future)<br />-added recipe for the leather block<br />-added wood support beam recipe from the shipwright schematic<br />-support beam output reduced to 6</div> </div> <p><strong>Weaver</strong></p> <div class="spoiler"> <div class="spoiler-toggle">Spoiler!</div> <div class="spoiler-text"> <p>-added recipes for wallpapers<br />-fixed turqoise carpet output to 2x (since it uses 2 cloth instead of 1)</p> </div> </div> <p><strong>Treasure guardian</strong></p> <div class="spoiler"> <div class="spoiler-toggle">Spoiler!</div> <div class="spoiler-text"> <p>-added aged crate recipe from storagemaster<br />-changed aged crate recipe to be similar to vanilla crate recipes<br />-added recipes for owl and gold treasure chest</p> </div> </div> <p><strong>Storagemaster</strong></p> <div class="spoiler"> <div class="spoiler-toggle">Spoiler!</div> <div class="spoiler-text">-moved aged crate recipe to treasure guardian</div> </div> <p><strong>Roofer</strong></p> <div class="spoiler"> <div class="spoiler-toggle">Spoiler!</div> <div class="spoiler-text">-reduced all recipe outputs to just 2x vanilla outputs</div> </div> <p> </p> <p><strong>Roadpaver</strong></p> <div class="spoiler"> <div class="spoiler-toggle">Spoiler!</div> <div class="spoiler-text">-reduced all recipe outputs to just 2x vanilla outputs</div> </div> <p> </p> <p>dependencies:<br /><a href="https://mods.vintagestory.at/betterruins" target="_blank" rel="noopener">Better Ruins</a> (obviously)<br /><br /></p> <p>best used with:<br /><a href="https://mods.vintagestory.at/brschematicpatch" target="_blank" rel="noopener">Better Ruins Schematic Patch </a> (changes jonas parts schematic recipes)</p>
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