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NxLabs / Vintage Story

C&N Market

KBy KenigVovan

I just need a mod with currency, trade blocks and without d...

C&N Market

Description

C&N Market

Player markets, warehouses, and item-based trading for Vintage Story.

Set up a player-run shop: place a stall, decide what you sell and what you accept in return - any item or block can be the price - and other players can buy from you whether you're online or not. A linked warehouse keeps the stall stocked from your existing chests, and a freshness slider stops spoiled food from going on sale.

 

<table style="width: 100%; border-collapse: collapse; margin: 12px 0;"> <tbody> <tr> <td style="width: 50%; vertical-align: top; padding: 14px 16px; background: #fff8e7; border-radius: 6px; border: 1px solid #e0cfa6;">
Market stalls
<span style="color: #2d2519;">Place a stall, fill in price-to-goods rows, and let buyers shop. Name your shop, owner-only price editing, per-trade max-stock, admin/creative infinite mode.</span></td> <td style="width: 10px;">&nbsp;</td> <td style="width: 50%; vertical-align: top; padding: 14px 16px; background: #fff8e7; border-radius: 6px; border: 1px solid #e0cfa6;">
Warehouses
<span style="color: #2d2519;">Link a stall to a warehouse via signed book. The stall pulls goods from every chest, crate, display, toolrack, and storage vessel within radius; the stall shows the live link status.</span></td> </tr> <tr> <td style="height: 10px;" colspan="3">&nbsp;</td> </tr> <tr> <td style="vertical-align: top; padding: 14px 16px; background: #fff8e7; border-radius: 6px; border: 1px solid #e0cfa6;">
Freshness control
<span style="color: #2d2519;">Per-stall freshness slider - spoiled food and aged perishables stay in the warehouse instead of being sold to unlucky buyers.</span></td> <td>&nbsp;</td> <td style="vertical-align: top; padding: 14px 16px; background: #fff8e7; border-radius: 6px; border: 1px solid #e0cfa6;">
Any-item pricing
<span style="color: #2d2519;">Set the price of any trade as any item or block. Three optional gear tiers (copper, silver, gold) ship with the mod for servers that want a token currency.</span></td> </tr> <tr> <td style="height: 10px;" colspan="3">&nbsp;</td> </tr> <tr> <td style="vertical-align: top; padding: 14px 16px; background: #fff8e7; border-radius: 6px; border: 1px solid #e0cfa6;">
On-chest blocks
<span style="color: #2d2519;">Lighter alternative to a full stall - drop a trade block on top of an existing chest and sell directly from it.</span></td> <td>&nbsp;</td> <td style="vertical-align: top; padding: 14px 16px; background: #fff8e7; border-radius: 6px; border: 1px solid #e0cfa6;">
Land-claim aware
<span style="color: #2d2519;">Warehouses respect land claims - they only pull from containers the owner is authorized to use.</span></td> </tr> <tr> <td style="height: 10px;" colspan="3">&nbsp;</td> </tr> <tr> <td style="vertical-align: top; padding: 14px 16px; background: #fff8e7; border-radius: 6px; border: 1px solid #e0cfa6;">
Shop management
<span style="color: #2d2519;">Lock editing so a stray click can't wipe a configured trade, hide empty rows from buyers, and disable individual trades while keeping their setup.</span></td> <td>&nbsp;</td> <td style="vertical-align: top; padding: 14px 16px; background: #fff8e7; border-radius: 6px; border: 1px solid #e0cfa6;">
Sales log &amp; alerts
<span style="color: #2d2519;">Put a book in the stall to keep a running sales log, and optionally get a chat notification each time someone buys from your shop.</span></td> </tr> </tbody> </table>

Quick start

  1. Craft and place a market stall (or an on-chest trade block on top of any chest).
  2. Optionally place a warehouse nearby; sign a warehouse book against it and put the book in the stall.
  3. Right-click the stall - set price item(s) and goods for each trade row, and give your shop a name.
  4. Set per-trade limits or pick Inf for unlimited.
  5. Adjust the freshness slider so spoiled goods are skipped.
  6. When you're done, flip Lock editing on so the configured slots can't be changed by accident.

What's in the box

    Read the full description on Vintage Story ModDB →

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