
Cartwright´s Caravan
Adds seraph-pulled/pushed carts, sleds, and market stalls with storage and decoration options.

Description
Adds seraph-pulled/pushed carts, sleds, and market stalls with storage and decoration options.
Types of Vehicles:
Sleds - Lightweight and simple, ideal for early travel, but not sturdy enough to carry anything heavier than a basket.

Carts - Sturdier, more customization options, up to six storage slots.

Market Stalls - Less storage than carts but smaller and more display slots.

Attachable Items:
- Storage - Use baskets, vessels and chests. Caravan´s Barrelchest and Cratechest on large storage slots, and small chests/baskets/sacks/pouches on small storage slots.
- For more visually distinct chests, check out my other mod StorageProps.
- Other Known Mod Compatibility for chests/vessels:Bricklayers, Clayworks, Vanilla Variants,
- Lanterns and Signs - equippable on cornerslots, marketstalls can have up to four lights or signs, carts two, and sleds just one.
- Medallions - Normal Elk Medallions are used to claim market stalls and carts
- Saddleblankets - Base-game saddleblankets can be attached to any market stall or cart.
Colored Decorations:
- Front Grips - Needed to control carts and stalls (crafted from linen)
- Roofs - Woven or wooden canopies for protection and style
- Sidetents - Equippable on cornerslots on carts, or instead of a roof on market stalls.
- Sideboards - Woven or wooden, equippable on cornerslots on carts.
All woven decorations are crafted uncolored, and can be dyed in a barrel. Should you change your mind you´ll need to scrape the color off with a knife.
There are no separate versions for cart/stall/sled decorations needed, and all items that have multiple versions can be freely swapped into each other in the crafting grid.
Other Items:
- Blueprints/Schematics - Cheaply made, and last a lifetime. They are used to start most Caravan related crafting recipes.
<span style="font-size: 18pt;">How to Use:</span>After crafting, carts, market stalls, and sleds can only be carried in a backpack slot. If no slot is free, the item will drop to the ground and remain uninteractable until picked up again.
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