

Conquest Landform Overhaul
Overhauls existing landforms to give the game a more smooth and realistic look.

Description
The Conquest Landform Overhaul mod offers realistic terrain, including vast mountain ranges, arctic wastelands, rolling dunes, and steep cliffs. For optimal world generation, you can find our recommended settings below:
- World height: 320
- Landcover: 70%
- Landcover scale: 200%
- Upheaval rate: 0%
- Landfom scale: 160%
With the use of Config Lib, you can modify the weights of individual landforms in order to fully customize your gameplay. Choosing between flat, mountainous, or steep terrain has never been easier!
WARNING: Changing configs can and will break your world if you do not know what you are doing! Make a backup of existing worlds and remember what the old settings were BEFORE opening them if you make any changes. Additionally, modifications to the config require a brand new world in order for them to be applied properly. Changing configs while you are in an existing world WILL create broken chunk borders! SAVE THE CONFIG AFTER ANY CHANGE AS IT WILL REVERT BACK TO DEFAULT IF YOU FORGET TO!!!

Additionally, if you would like to enhance your experience even more, you can pair Conquest Landform Overhaul with the following mods:
Conquest Landform Overhaul is compatible with most landform and structure mods but is incompatible with structure mods that add structures which are landform dependent (with the current exception of BetterRuins). In other words, most structure mods are compatible with Conquest Landform Overhaul and will work without any issues, but any structures that generate based on vanilla or custom landforms will require a custom patch in order for them to generate (see spoiler).
Conquest Landform Overhaul v0.0.3 is only compatible with BetterRuins v0.4.5 and Conquest Landform Overhaul v1.0.0 is compatible with BetterRuins v0.4.6 or higher.
Example patch for devs who want to add compatibility to their own mods:
<pre class="language-markup">[ { "op": "replace", "path": "/structures/5/requireLandform", "value": "cr plains", "file": "game:worldgen/storystructures.json", "side": "Server", "dependsOn": [ { "modid": "landformoverhaul" } ] } ]</pre> Conquest Landform Overhaul also works with the Rivers mod. While it is entirely up to personal preference, you can copy our recommended settings below:
{ "disableFlow": false, "minForkAngle": 10, "forkVariation": 35, "normalAngle": 10, "valleyStrengthMax": 1.25, "valleyStrengthMin": 0.6, "noiseExpansion": 1.5, "riverPaddingBlocks": 150, "minSize": 14.0, "maxSize": 50.0, "minNodes": 8, "maxNodes": 20, "riverGrowth": 5.0, "downhillError": 1, "minLength": 150, "lengthVariation": 500, "zoneSize": 256, "zonesInRegion": 128, "riverSpawnChance": 0.2, "riverSplitChance": 0.35, "lakeChance": 0.05, "segmentsInRiver": 3, "segmentOffset": 40.0, "baseDepth": 0.05, "riverDepth": 0.018, "heightBoost": 8, "topFactor": 1.0, "riverOctaves": 2, "riverFrequency": 0.0075, "riverLacunarity": 3.0, "riverGain": 0.3, "riverDistortionStrength": 10, "riverSpeed": 0.5, "maxValleyWidth": 85.0, "oceanThreshold": 30.0, "fixGravityBlocks": true, "boulders": false, "gravelBeaches": true, "RegionSize": 32768, "ChunksInRegion": 1024, "ChunksInZone": 8 }</pre> If you would like to give feedback or report bugs, you can do so in our dedicated mod post on the official Vintage Story Discord server or on the Conquest Reforged community server.
Warning: Conquest Landform Overhaul is incompatible with existing worlds and/or older versions of the mod. To avoid chunk seams, create a new world before use.
For debugging of various landforms, use /wgen pos landform. Conquest landforms are designated with the prefix cr.
We hope you enjoy our mod! - CreativeRealms & Conquest Reforged Team
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