

Crosscomme
Adds cross-compatibility between various mods (and other stuff).

Description
<p>Rather experimental. You do not need all the mods listed below; mod specific features should disable themselves appropriately if their requirements are not met.</p> <p><strong>Base-Game Features:</strong></p> <ul> <li>Sails need rope and shears. <ul> <li><a href="https://mods.vintagestory.at/millwright">Millwright</a> supported.</li> </ul> </li> <li>Armour Stands need rope. <ul> <li><a href="https://mods.vintagestory.at/wildcrafttree">Wildcraft: Trees</a> supported.</li> <li><a href="https://mods.vintagestory.at/list/mod?userid=4585">Floral Zone</a> series supported</li> </ul> </li> <li>Straw Dummies need rope. <ul> <li><a href="https://mods.vintagestory.at/wildcrafttree">Wildcraft: Trees</a> supported.</li> </ul> </li> <li>Debarked logs can be sawn into planks and chopped into firewood. <ul> <li><a href="https://mods.vintagestory.at/wildcrafttree">Wildcraft: Trees</a> supported.</li> <li><a href="https://mods.vintagestory.at/list/mod?userid=4585">Floral Zone</a> series supported</li> </ul> </li> <li>Wooden Buckets will accept rope as a valid handle option.<br /> <ul> <li><a href="https://mods.vintagestory.at/wildcrafttree">Wildcraft: Trees</a> supported.</li> <li><a href="https://mods.vintagestory.at/list/mod?userid=4585">Floral Zone</a> series supported</li> </ul> </li> <li>Rafts can now only be carried in a backpack slot. <ul> <li><a href="https://mods.vintagestory.at/wildcrafttree">Wildcraft: Trees</a> supported.</li> <li><a href="https://mods.vintagestory.at/list/mod?userid=4585">Floral Zone</a> series supported</li> </ul> </li> <li>Barrels can only be carried in a backpack slot.</li> <li>Gates in select metal types.</li> <li>Water sources can no longer be created with buckets.</li> </ul> <p><strong>Mod & Compatibility Features:</strong></p> <ul> <li><a href="https://mods.vintagestory.at/show/mod/7966">Butchering</a>'s butchery tables, bags, and hooks can now be made with mooded wood-types. <ul> <li><a href="https://mods.vintagestory.at/wildcrafttree">Wildcraft: Trees</a> supported.</li> <li><a href="https://mods.vintagestory.at/list/mod?userid=4585">Floral Zone</a> series supported</li> </ul> </li> <li><a href="https://mods.vintagestory.at/show/mod/5230">A Wearable Light</a>'s backpack recipe now accepts brass lanterns with plain glass, not just quartz.</li> <li><a href="https://mods.vintagestory.at/animalcages">Animal Cages</a>' small and medium cages now require nails and a hammer.</li> <li><a href="https://mods.vintagestory.at/animalcages">Animal Cages</a>' small and medium cages can now be made with modded wood-types. <ul> <li><a href="https://mods.vintagestory.at/wildcrafttree">Wildcraft: Trees</a> supported.</li> <li><a href="https://mods.vintagestory.at/list/mod?userid=4585">Floral Zone</a> series supported.</li> </ul> </li> <li><a href="https://mods.vintagestory.at/list/mod?userid=4585">Floral Zone</a> recipes have been patched to be in line with those from <a href="https://mods.vintagestory.at/vsrecipes">Vintage Recipes</a>.</li> <li><a href="https://mods.vintagestory.at/joyofsailing">Joy of Sailing</a>'s crude sailboat's and sailboats can now be made with mooded wood-types. <ul> <li><a href="https://mods.vintagestory.at/wildcrafttree">Wildcraft: Trees</a> supported.</li> <li><a href="https://mods.vintagestory.at/list/mod?userid=4585">Floral Zone</a> series supported.</li> </ul> </li> <li><a href="https://mods.vintagestory.at/joyofsailing">Joy of Sailing</a>'s boats can now only be carried in a backpack slot.</li> <li>Fixed/removed the phantom 12-slot inventory on <a href="https://mods.vintagestory.at/joyofsailing">Joy of Sailing</a>'s sailboats which could be inadvertently opened and delete items.</li> <li><a href="https://mods.vintagestory.at/wolftaming">Outlaws</a> can be harvested for redmeat.</li> <li>Disables the grid recipe for scraped hides when <a href="https://mods.vintagestory.at/ancienttools">Ancient Tools</a> is installed. <ul> <li>Supports <a href="https://mods.vintagestory.at/swordz">Swordz</a>.</li> </ul> </li> <li>Modded animals now drop brains from<a href="https://mods.vintagestory.at/ancienttools"> Ancient Tools</a>: <ul> <li><a href="https://mods.vintagestory.at/list/mod?userid=4585">Fauna of the Stone Age</a> supported.</li> <li><a href="https://mods.vintagestory.at/cats">Cats</a> supported.</li> <li><a href="https://mods.vintagestory.at/feverstonewilds">Feverstone: Wilds</a> supported.</li> <li><a href="https://mods.vintagestory.at/moreanimals">More Animals</a> supported.</li> <li><a href="https://mods.vintagestory.at/brigandsandfootpads">Outlaws</a> supported.</li> <li><a href="https://mods.vintagestory.at/show/mod/2526">The Critter Pack</a> supported.</li> <li><a href="https://mods.vintagestory.at/untamedwildsursidae">Untamed Wilds: Ursidae</a> supported.</li> <li><a href="https://mods.vintagestory.at/somethinginthewater">Something in the Water</a> supported.</li> <li><a href="https://mods.vintagestory.at/wolftaming">Wolf Taming</a> supported.</li> </ul> </li> <li><a href="https://mods.vintagestory.at/feverstonewilds">Feverstone: Wilds</a> Black Hunter armour can be repaired.</li> <li><a href="https://mods.vintagestory.at/feverstonewilds">Feverstone: Wilds</a> Bison, Horses, and Donkeys now accept PetAI Herbivore cookies as a valid treat.</li> <li><a href="https://mods.vintagestory.at/geodesandgemstones">Geodes and Gemstones</a> have had their spawnrate significantly reduced.</li> </ul>
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