
Dryable Ground Storage
Makes ground storage dry/melt at 1x rate, rather than 0.25x
Description
<p>For whatever reason, ground storage has the same dry/melt transition multiplier as chests (0.25x).<br />This is very annoying when using any mods that make ground stackable items dryable (such as <a href="https://mods.vintagestory.at/dryfirefuels">dried fire fuels</a>), as the only way to dry them at the 1x rate is to either keep them in inventory or a dropped bag/basket.<br /><br />Now with this mod, ground stackables will dry/melt as fast as they would in your inventory!</p> <p>Source:</p> <div class="spoiler"> <div class="spoiler-toggle">Spoiler! (1.19)</div> <div class="spoiler-text"> <div style="color: #cccccc; background-color: #1f1f1f; font-family: Consolas, 'Courier New', monospace; font-weight: normal; font-size: 14px; line-height: 19px; white-space: pre;" data-darkreader-inline-color="" data-darkreader-inline-bgcolor=""> <div><span style="color: #cccccc;" data-darkreader-inline-color="">[</span><span style="color: #4ec9b0;" data-darkreader-inline-color="">HarmonyPostfix</span><span style="color: #cccccc;" data-darkreader-inline-color="">]</span></div> <div><span style="color: #cccccc;" data-darkreader-inline-color="">[</span><span style="color: #4ec9b0;" data-darkreader-inline-color="">HarmonyPatch</span><span style="color: #cccccc;" data-darkreader-inline-color="">(</span><span style="color: #569cd6;" data-darkreader-inline-color="">typeof</span><span style="color: #cccccc;" data-darkreader-inline-color="">(</span><span style="color: #4ec9b0;" data-darkreader-inline-color="">BlockEntityGroundStorage</span><span style="color: #cccccc;" data-darkreader-inline-color="">), </span><span style="color: #ce9178;" data-darkreader-inline-color="">"Initialize"</span><span style="color: #cccccc;" data-darkreader-inline-color="">)]</span></div> <div><span style="color: #569cd6;" data-darkreader-inline-color="">public</span> <span style="color: #569cd6;" data-darkreader-inline-color="">static</span> <span style="color: #569cd6;" data-darkreader-inline-color="">void</span> <span style="color: #dcdcaa;" data-darkreader-inline-color="">InitializeGroundStorage</span><span style="color: #cccccc;" data-darkreader-inline-color="">(</span><span style="color: #4ec9b0;" data-darkreader-inline-color="">BlockEntityGroundStorage</span> <span style="color: #9cdcfe;" data-darkreader-inline-color="">instance</span><span style="color: #cccccc;" data-darkreader-inline-color="">, </span><span style="color: #4ec9b0;" data-darkreader-inline-color="">ICoreAPI</span> <span style="color: #9cdcfe;" data-darkreader-inline-color="">api</span><span style="color: #cccccc;" data-darkreader-inline-color="">)</span></div> <div><span style="color: #cccccc;" data-darkreader-inline-color=""> {</span></div> <div><span style="color: #9cdcfe;" data-darkreader-inline-color="">instance</span><span style="color: #d4d4d4;" data-darkreader-inline-color="">.</span><span style="color: #9cdcfe;" data-darkreader-inline-color="">Inventory</span><span style="color: #d4d4d4;" data-darkreader-inline-color="">.</span><span style="color: #9cdcfe;" data-darkreader-inline-color="">OnAcquireTransitionSpeed</span> <span style="color: #d4d4d4;" data-darkreader-inline-color="">=</span><span style="color: #cccccc;" data-darkreader-inline-color=""> (</span><span style="color: #9cdcfe;" data-darkreader-inline-color="">transType</span><span style="color: #cccccc;" data-darkreader-inline-color="">, </span><span style="color: #9cdcfe;" data-darkreader-inline-color="">stack</span><span style="color: #cccccc;" data-darkreader-inline-color="">, </span><span style="color: #9cdcfe;" data-darkreader-inline-color="">baseMul</span><span style="color: #cccccc;" data-darkreader-inline-color="">) </span><span style="color: #d4d4d4;" data-darkreader-inline-color="">=></span> <span style="color: #9cdcfe;" data-darkreader-inline-color="">api</span> <span style="color: #d4d4d4;" data-darkreader-inline-color="">!=</span> <span style="color: #569cd6;" data-darkreader-inline-color="">null</span> <span style="color: #d4d4d4;" data-darkreader-inline-color="">&&</span> <span style="color: #9cdcfe;" data-darkreader-inline-color="">transType</span> <span style="color: #d4d4d4;" data-darkreader-inline-color="">==</span> <span style="color: #4ec9b0;" data-darkreader-inline-color="">EnumTransitionType</span><span style="color: #d4d4d4;" data-darkreader-inline-color="">.</span><span style="color: #4fc1ff;" data-darkreader-inline-color="">Perish</span> <span style="color: #d4d4d4;" data-darkreader-inline-color="">?</span> <span style="color: #9cdcfe;" data-darkreader-inline-color="">__instance</span><span style="color: #d4d4d4;" data-darkreader-inline-color="">.</span><span style="color: #dcdcaa;" data-darkreader-inline-color="">GetPerishRate</span><span style="color: #cccccc;" data-darkreader-inline-color="">() </span><span style="color: #d4d4d4;" data-darkreader-inline-color="">:</span> <span style="color: #b5cea8;" data-darkreader-inline-color="">1</span><span style="color: #cccccc;" data-darkreader-inline-color="">;</span></div> <div><span style="color: #cccccc;" data-darkreader-inline-color=""> }</span></div> </div> </div> </div> <p> </p> <div class="spoiler"> <div class="spoiler-toggle">Spoiler! (1.20)</div> <div class="spoiler-text"> <div style="color: #cccccc; background-color: #1f1f1f; font-family: Consolas, 'Courier New', monospace; font-weight: normal; font-size: 14px; line-height: 19px; white-space: pre;" data-darkreader-inline-color="" data-darkreader-inline-bgcolor=""> <div><span style="color: #cccccc;" data-darkreader-inline-color="">[</span><span style="color: #9cdcfe;" data-darkreader-inline-color="">HarmonyPostfix</span><span style="color: #cccccc;" data-darkreader-inline-color="">]</span></div> <div><span style="color: #cccccc;" data-darkreader-inline-color="">[</span><span style="color: #9cdcfe;" data-darkreader-inline-color="">HarmonyPatch</span><span style="color: #cccccc;" data-darkreader-inline-color="">(</span><span style="color: #569
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