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NxLabs / Vintage Story

EarthLiving Mine Transport

JBy johnsongaming

Narrow-gauge cargo trains with chain haul, loading stations, signals and interlocked switches.

EarthLiving Mine Transport

Description

<p><strong>EarthLiving Mine Transport</strong> adds a craftable narrow-gauge freight railway system to Vintage Story. Lay reusable track, move persistent cargo carts by hand or as coupled trains, haul heavy loads uphill, and automate loading and route protection.</p> <p><strong>Public beta for Vintage Story 1.22.7.</strong> Back up important worlds and cart cargo before installing or updating any beta mod.</p> <p>The 16-slot cargo cart uses server-authoritative, mass-aware rail physics. Cargo weight affects push and pull response, rolling distance, braking, train mass and chain-haul capacity. Push carts by hand, pull them with a visible tow rope, or couple up to 12 carts into one train with shared movement and braking.</p> <p>Move heavy trains uphill on animated chain-haul rails with an anti-rollback pawl. The drive starts as a hand crank and can be upgraded for vanilla mechanical power and then self-contained steam power using water and fuel.</p> <p>Loading and unloading station rails transfer filtered cargo between a stopped cart, adjacent containers and vanilla chutes. Detector rails, animated red/green semaphore signals and automatic switch controllers can protect loaded block sections, reserve a route and hold a turnout until the complete train has passed.</p> <h3>Features</h3> <ul> <li>Straight rails, four reusable curve orientations and two-block, one-block-rise inclines</li> <li>Passive mass-aware brake rails and reusable one-ended buffer stops</li> <li>Separate left- and right-hand compact manual switches</li> <li>Separate left- and right-hand 2x3 double-track switches</li> <li>Persistent 16-slot cargo carts with live cargo mass, total mass and brake information</li> <li>Visible tow rope, push/pull controls and trains of up to 12 coupled carts</li> <li>Shared train mass, braking, route movement and chain-haul capacity</li> <li>Animated hand-, mechanical- and steam-powered chain-haul machinery</li> <li>Loading and unloading station rails with exact-item filters, adjacent-container access and chute buffers</li> <li>Detector rails, animated two-aspect semaphore signals and automatic turnout interlocking</li> <li>Direction-correct wheels, animated brake lever, player/cart collision and spatial rail sounds</li> <li>Server-authoritative movement, inventory handling, claims and route validation</li> <li>Survival recipes, handbook entries and Creative Inventory hover guides for every player-facing component</li> <li>A dedicated EarthLiving category in the Creative Inventory</li> </ul> <h3>Installation</h3> <h4>Recommended: in-game Mod Downloader</h4> <ol> <li>Open Vintage Story's in-game Mod Downloader.</li> <li>Search for <strong>EarthLiving Mine Transport</strong>.</li> <li>Download version <strong>0.12.9</strong> and confirm that it is enabled in the Mod Manager.</li> </ol> <h4>Manual fallback</h4> <ol> <li>Close Vintage Story.</li> <li>Download <code>earthlivingminetransport_0.12.9_vs1.22.7.zip</code> from this page.</li> <li>Put the ZIP directly in <code>%APPDATA%\VintagestoryData\Mods</code>. Do not extract it.</li> <li>Remove older copies so only one version is installed.</li> </ol> <p>The mod is required on both client and server. Every multiplayer participant must use the same version.</p> <h3>Basic controls</h3> <ul> <li><strong>Right-click</strong> with an ordinary item or empty hand: push the cart</li> <li>Hold the <strong>Mine-cart tow rope</strong> and right-click: attach the visible rope and pull the cart</li> <li><strong>Shift + right-click:</strong> toggle the cart brake</li> <li><strong>Ctrl + right-click:</strong> open cart cargo</li> <li><strong>Ctrl + Shift + right-click:</strong> pack up an empty, stopped, braked cart</li> <li>Use the coupler tool on the facing ends of two nearby carts to connect or disconnect them</li> <li>Right-click a manual switch to toggle its route; the switch is protected while occupied</li> <li>Hold left-click on a rail or machine: break and recover it</li> </ul> <h3>Version 0.12.9</h3> <p>This is a major feature update from the previous public 0.7.1 build. It adds coupled trains, chain haul with three drive tiers, cargo stations, detectors, signals, automatic switch control, left/right manual switches, left/right double-track switches, a dedicated Creative Inventory category and extensive placement guides.</p> <p><strong>Updating:</strong> no special migration from 0.7.1 is known. Old 0.7.0 one-block test inclines must still be broken and replaced. Downgrading an updated world is not supported.</p> <h3>Compatibility</h3> <ul> <li>Supported and tested game version: Vintage Story 1.22.7</li> <li>Code mod; required on client and server</li> <li>English player-facing text; the Danish locale currently mirrors English</li> </ul> <h3>Beta limitations</h3> <ul> <li>One 16-slot cargo-cart type; no passenger carts, riding or visible cargo</li> <li>Trains are limited to 12 carts; an unresolved unloaded member stops the train safely</li> <li>One incline geometry; no curved slopes, crossings or three-way switches</li> <li>Chain haul supports straight continuous inclines with one drive at the top</li> <li>Stations service one centred cart at a time, transfer at most one item every 0.25 seconds and use exact-item filters</li> <li>Station release does not launch a train</li> <li>Signals are directional, two-aspect and limited to loaded, unbranched sections of up to 16 transitions</li> <li>One automatic controller per adjacent switch; no timetable, destination routing, remote dispatch or multi-switch route setting</li> <li>Unknown, ambiguous, unloaded or claim-denied automation fails closed</li> <li>Full simultaneous two-player and large-network performance testing remains ongoing beta work</li> </ul> <h3>License</h3> <p>Copyright (c) 2026 Earth Living. All rights reserved. Official, unmodified copies may be downloaded and used for personal gameplay and operation on a game server. See the included <code>LICENSE</code> file for the complete terms.</p> <h3>A

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