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NxLabs / Vintage Story

Long-Burning Firewood (Flynn)

TBy TheRealFlynn

Adds firewood that burns at a very low temperature, but for a much longer time

Long-Burning Firewood (Flynn)

Description

<h6><em style="color: #2fcc71;"><strong>Welcome, wanderer, to this humble plot &mdash; </strong></em><span style="color: #2fcc71;"><em><strong>A mod of toil, of tweaks well-wrought.&nbsp;</strong></em></span><br /><span style="color: #2fcc71;"><em><strong>If it suits your fancy, or stirs your thought, A</strong></em></span><span style="color: #2fcc71;"><em><strong>&nbsp;follow, a comment and/or download would mean quite a lot.</strong></em></span></h6> <h6><strong style="font-size: 16px; background-color: rgba(245, 245, 245, 0.6);"><em>This mod introduces the item&nbsp;<span style="color: #3598db;">Long-burning firewood </span>(originally part the <a style="color: #000000;" href="https://mods.vintagestory.at/show/mod/31844"><span style="color: #3598db;">Homesteader</span></a> mod)</em></strong></h6> <p><strong style="background-color: rgba(245, 245, 245, 0.6);"><em><br /></em></strong><span style="color: #3598db;"><span style="color: #000000;">Long-burning firewood burns at 75&deg;C for 225 seconds. This means a stack of 32 will burn for exactly 2 real-life hours. However, at such a low temperature, the fire is useless for cooking. It is only good for heat and light, and delightful ambience! The burn temperature is roughly 10 times less than vanilla firewood, but the burn time is roughly 10 times as much. Regular firewood burns at 700&deg;C for 24s.</span></span></p> <p>&nbsp;</p> <div class="spoiler"> <div class="spoiler-toggle">Latest Changes!</div> <div class="spoiler-text"> <h6><span style="font-size: 18pt;">Version 1.0.2: Long-burning Firewood now has a config file! </span></h6> <h6><span style="font-size: 16px; font-weight: 400;">The default burn time is 225s. If you change your CalendarSpeedMul, you will most definitely want to change the default burn time to accomodate the timescale differences when using a firepit (that doesn't process the&nbsp;</span><span style="font-size: 16px; font-weight: 400;">225s modified by the changed timescale. It's just 225 real life seconds. In 1.21, that was doubled to 450 by the code changes in 1.21 despite still be set to 225 seconds.</span></h6> </div> </div> <p>&nbsp;</p> <div class="spoiler"> <div class="spoiler-toggle"><span style="background-color: #f1c40f;"><span style="background-color: #ecf0f1;"><strong>- DETAILED MOD INFO -</strong></span></span></div> <div class="spoiler-text"> <p>🛠️ Flynn's Arcade Presents&nbsp;<strong>Long-burning firewood</strong></p> <p>&nbsp;</p> <div class="spoiler"> <div class="spoiler-toggle">Why a Long-burning firewood mod?</div> <div class="spoiler-text"> <p>🌾 Why a Long-burning firewood mod?</p> <p>With the addition of the <span style="color: #3598db;"><a style="color: #3598db;" href="https://mods.vintagestory.at/show/mod/31844">Homesteader</a> </span>class, it seemed fitting to add a custom craftable that went with the Collier trait. Once the addition to Homesteading was finished, it occured to me that people who may not want the Homesteader might still want this new item so I stripped away the item from the homesteading mod class from the mod, and opened the recipe up to all classes as a stand-alone mod.<br /><br />After the stand-alone mod met with measurable success in term of downloads, the long-burning firewood item was completely removed from the Homesteader class and now resides only in this mod. Thus, users of his mod may now use the Homesteading mod as well if they are interested in the Homesteader class it presents.</p> </div> </div> <p>&nbsp;</p> <div class="spoiler"> <div class="spoiler-toggle">Accountability</div> <div class="spoiler-text">🧩 <strong>Accountability means releasing a mod that functions as advertised.</strong> <br /><br />This mod's features have entirely been confirmed to be functioning both mechanically, as well as visually.<br /><br />This mod is effectively presented "as is" as I develop it for fun and to add something to the game I love to play. It is not a fully supported end-user product for Vintage Story; it's an ongoing work in progress. I actively want to solve issues if I can, but I must state that I do not accept responsibility for breaking your game save if you use my mod and it causes an issue for you. If I can fix it, I will. However, chosing to use any mod is on you, not me. <br /><br />While I'm here, I'll also note that this mod is perpetually in development and as such, things may change. Features may be added, modified or removed. However, as the version release of this mod is 1.0, it's not intended to be changed without significant reasoning.&nbsp;&nbsp;</div> </div> </div> </div> <h3><strong><span style="color: #3598db;">CHECK OUT <a href="https://mods.vintagestory.at/show/user/2045B0CB2DA1A3849DFF">MY OTHER MODS</a>!</span></strong></h3>

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