

NDL ClayWorks
Adds a simpler way to craft clay resources needed for clay blocks

Description
<p><strong>About Mod:<br /></strong>- Provides a way to craft clay (red/blue/fire)<strong><br /></strong>- Provides a way to craft raw shingles and tiles without having to do the ground clayworking process, you do it directly in the grid!<br /> - I disliked having to make 4 tiles at a time on the ground just so I could make some ceramic tile blocks, I do not believe making blocks in the game should be THAT tedious.<br /> - Its all the exact same input/output as vanilla shaping on the ground just in the crafting grid (outside of tiles, you save ONE clay if you do it with this mod opposed to on the ground)</p> <p> </p> <p style="text-align: center;"><span style="font-size: 18pt;"><strong>How To Guides:</strong></span></p> <div class="spoiler"> <div class="spoiler-toggle">Clay Crafting</div> <div class="spoiler-text"> <p><span style="font-size: 10pt;">You will first need to gather the following stone types based on the type of clay you want to craft</span><br /><span style="font-size: 10pt;"> - Blue Clay - Shale Stone</span><br /><span style="font-size: 10pt;"> - Red Clay - Claystone Stone</span><br /><span style="font-size: 10pt;"> - Fire Clay - Granite Stone</span><br /><br /><span style="font-size: 10pt;">Then you will need to grind the stone into crushed stone using the quern</span><br /><br /><span style="font-size: 10pt;">Once you have your crushed stone</span><br /><span style="font-size: 10pt;"> - For blue/red clay</span><br /><span style="font-size: 10pt;"> - Place the crushed stone (shale/claystone) in a barrel of water and seal it for 24hrs</span><br /><span style="font-size: 10pt;"> - It will be 1 crushed stone (shale/claystone) + 1 litre of water = 4 blue/red clay</span><br /><span style="font-size: 10pt;"> - For fire clay</span><br /><span style="font-size: 10pt;"> - Place the crushed stone (granite) in a barrel of sulfuric acid and seal it for 24hrs</span><br /><span style="font-size: 10pt;"> - It will be 1 crushed stone (granite) + 1 litre of sulfuric acid = 4 fire clay</span></p> </div> </div> <div class="spoiler"> <div class="spoiler-toggle">Clay Tile/Shingle Crafting</div> <div class="spoiler-text"><span style="font-size: 10pt;">Craft a raw clay brick (of any clay type)</span><br /><span style="font-size: 10pt;"> - then put it in your crafting grid with a knife on either side depending on the if you want shingles or tiles</span><br /><span style="font-size: 10pt;"> - see crafting recipes in handbook or screenshots above for recipe guide</span><br /><br /><span style="font-size: 10pt;"><strong>DISCLAIMER:</strong> When crafting the tiles you do save yourself ONE clay (since it takes 5 if you do it on the ground, opposed to 4 to make the raw brick). Shingles are equivilent to ground crafting</span><br /><br /><span style="font-size: 10pt;"><strong>Usable Clay:<br /></strong>- Raw Fire</span><br /><span style="font-size: 10pt;">- Raw Blue</span><br /><span style="font-size: 10pt;">- Raw Red</span><br /><br /><span style="font-size: 10pt;"><strong>Crafts:</strong></span><br /><span style="font-size: 10pt;">- Raw Shingles</span><br /><span style="font-size: 10pt;">- Raw Tiles</span></div> </div> <p> </p> <p style="text-align: center;"><span style="font-size: 18pt;"><strong>Planned Workings:</strong></span></p> <div class="spoiler"> <div class="spoiler-toggle">Planned Workings</div> <div class="spoiler-text"><span style="font-size: 10pt;">None at the moment</span></div> </div> <div class="spoiler"> <div class="spoiler-toggle">Conecpt Features (May or May Not Happen)</div> <div class="spoiler-text"><span style="font-size: 10pt;">None at the moment</span></div> </div> <p> </p> <p style="text-align: center;"><span style="font-size: 18pt;"><strong>FAQ:</strong></span></p> <div class="spoiler"> <div class="spoiler-toggle">FAQ</div> <div class="spoiler-text"><span style="font-size: 10pt;"><strong>Can you add compatability for XYZ mod?<br /></strong>- No, I will not work on compatability on other mods myself. If that mod developer or individual wants to work on it and provide me the patch or whats needed then that is fine and I will add it to the mod. However I can't justify the time/effort to make my mod compatabile with another mod that might not continue to exist in the future. The same I wouldn't expect other developers to do it for my mod.</span><br /><br /><span style="font-size: 10pt;"><strong>Can you provide the source code?</strong></span><br /><span style="font-size: 10pt;">- No, I choose not to provide the source code to prevent tweaks/patched versions of my mod from appearing on the site. I want to avoid getting questions on issues related to them and also I don't like the idea of someone taking my mod for themselves and publishing it</span><br /><br /><span style="font-size: 10pt;"><strong>Can I fork your mod?</strong></span><br /><span style="font-size: 10pt;">- No</span><br /><br /><span style="font-size: 10pt;"><strong>Can you add xyz config option?</strong></span><br /><span style="font-size: 10pt;">- You can request and I can consider it but no gurantees</span></div> </div> <p> </p> <p style="text-align: center;"><span style="font-size: 18pt;"><strong>Permissions and Credits:</strong></span></p> <div class="spoiler"> <div class="spoiler-toggle">Permissions</div> <div class="spoiler-text"><span style="font-size: 10pt;"><strong>Upload Permissions:<br /></strong>You cannot re-upload this to the moddb or other mod sites under any circumstances</span><br /><br /><span style="font-size: 10pt;"><strong>Modification Permissions (Forks):</strong></span><br /><span style="font-size: 10pt;">You cannot upload forks</span><br /><br /><span style="font-size: 1
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