

Ores-A-Plenty Mod
A complete overhaul of resource spawning. All base game resources become much easier to find.

Description
I have been streaming Vintage Story on my Youtube channel and was frustrated with ore generation.
So I made a mod that increases ore generation and richness of the veins you find. All the base game ore generation rules apply so you still have to find it. But it is easier to find and in larger/richer veins.
If you want even more, look for the "triesPerChunk" value change in the new "my" ore files. Be careful as high values here can severely slow down chunk generation. And remember a 'chunk' in this game is 32x32x32 blocks, not the entire world height.
Feel free to edit the mod on your local game to edit, remove, or otherwise alter those things you want to change. Just please don't reupload my changes. It took about 60 hours to figure out how to get the mod working.
Changes are now limited to worldgen ore and soils. Other changes were moved to the addon mod found here: https://mods.vintagestory.at/oresaplentyaddon
- Adds Diamond Ore Gen to Basalt. (Important for my Flexible Tools mod).
- Terra Pretta has a rare chance to generate in the world.
- Added seperate ore vein generators for silver, gold, sylvite, and all other base game metals, gems, and minerals.
- GRASS SPREADS! \o/
v2.5
Removed Rock Sniffer tool (Moved the Flexible Tools mod).
Dramatically lowered frequency of Redwood trees.
Slightly increased chance of Purple Heart as after a few thousand hours in-game I hadn't found one of these yet.
Metal Ingots now stack to 256...
My YouTube channel: https://www.youtube.com/c/FlexibleGames
Dedicated to moddable games. Source and Issue links now active.
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