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NxLabs / Vintage Story

pouch (DISCONTINUED)

OBy OmegaHaxors

pouch

pouch (DISCONTINUED)

Description

<p>From the makers of bike, it's pouch</p> <p>This mod has been discontinued due to the following issues:<br />1) It does not accomplish the goal it was designed to accomplish<br />2) There are countless glitches which will delete your items<br />3) There are equal amounts of glitches which duplicate your items<br />4) Bugs cannot be simply fixed with patches or updates<br />5) Foundational design rot: it's fundamentally bad<br />6) The mod simply isn't fun or intuitive</p> <p>I'm keeping the download up but until there's a complete redesign, i'm classifying this is discontinued</p> <p>&nbsp;</p> <p>Compatible with:<br /><a href="https://mods.vintagestory.at/show/mod/4549">Lumber Sling</a> - adds Lumber Pouch</p> <p>&nbsp;</p> <p>Q&amp;A<br /><br />What is this?<br />It's a pouch.<br /><br />So what's it do?<br />It's just like a normal inventory but with one less space</p> <p>Why would I craft it then?<br />Here's the fun part, you can right click it to seal it</p> <p>What can you do with a sealed pouch?<br />Put it in other inventories, of course.</p> <p>Wow, that's amazing!!<br />I know! But it does have a drawback. Every time you unseal a pouch, it loses durability.</p> <p>Oh. What happens if they run out of durability?<br />Nothing bad. It just becomes unsealable until you repair it on the crafting grid.</p> <p>How many times can I seal the various pouches before they break?<br />10 for reed, 100 for pelt, 150 for linen, 200 for both leather and mining. Values subject to tweaking as needed.</p> <p>And how expensive is a repair?<br />It's 1/3 the cost of making a new one. The mining pouch has the same repair cost as linen.</p> <p>Can you put sealed pouches in other pouches?<br />Not really, no. They'll fit, but you can't seal pouches with sealed pouches in them.</p> <p>Is it possible to program them to be nestable so you can seal pouches with pouches in them?<br />Easily, actually. I set up special code to prevent that from happening for balance reasons.</p> <p>So what happens if I accidentally put a sealed pouch in a pouch then try to seal it?<br />It plays a mean sound effect at you, but otherwise nothing bad happens.</p> <p>The new art is a lot better than the old art.<br />Yeah, they don't call it programmer art for nothing.</p> <p>Who made the new pouch textures?<br />It was <span class="mention username">Elrick</span>. I modified them a little bit.</p> <p>I'm a modder, am I able to add my own pouchs?<br />No problem!! I put a lot of work in to make it so anyone can add their own pouch through JSON.</p> <p><em>"Hi, my name is Big T, the creator of this game. Could I add this feature to vanilla?"</em><br />Absolutely!! Though you might want to rework the code, sound effects, and art somewhat.</p> <p>That was a really bad impression.<br />I know.</p> <p>How did you do the inventory colors?<br />It's just a JSON property, it's very easy to set. Look at the mining bag JSON for an example.</p> <p>My pouch isn't sealing/unsealing, it just makes a thud at me. Why?<br />I had to block sealing/unsealing when the hotbar is full because of an engine glitch that deleted your items.</p>

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