

Description
Adds potions and a potion-making system based on tiered cauldrons.
Collect flowers and mushrooms, prepare a cauldron, brew a base, then craft your potion.
Recipes, required temperatures and brew times are all listed in the in-game Potion Recipes Book (craftable).
Raw and dried versions of vanilla flowers and mushrooms are added as ingredients -crafting recipes are in the handbook H.
Potions
Buffs
- Walk speed -weak / medium / strong
- Mining speed -weak / medium / strong
- Melee attack -weak / medium / strong
- Health regeneration -weak / medium / strong
- Temporal stability restore -weak / medium / strong
- Temporal charge -weak / medium / strong
- Thorns (damage reflected to attacker) -weak / medium / strong
- Invisibility -weak / medium / strong
- Safe fall -weak / medium / strong
- Fire resistance -weak / medium / strong
- Class change (forgetting)
Debuffs / weapon coatings
These potions can be applied to a melee weapon by right-clicking the flask onto the weapon. Each coating has a limited number of charges and a chance per hit to apply its effect (higher tier = higher chance). Drinking a debuff potion is dangerous and applies the effect to yourself.
- Poison -damage over time -weak / medium / strong
- Slowness -reduced walk speed -weak / medium / strong
- Weakness -reduced melee damage -weak / medium / strong
Antidote
Instantly removes active debuffs applied by coated weapons. Weak removes poison; medium also removes slowness; strong removes all three (poison, slowness and weakness).
In creative inventory a few more potions are available but do not have recipes yet: extended underwater breathing, carry weight buff.
Throwable Potions
Any filled potion flask can be converted into a throwable version. Click clay on a buff flask (or sulfur ore on a debuff flask) while in your inventory -the flask is consumed and replaced with a throwable potion of the same type and strength.
Throw it to shatter the flask on impact and apply the effect to all players within a small area. Throwable potions are slightly weaker (shorter duration) than their drinkable counterparts.
The required ingredient per potion type is configurable in the server config file.
Cauldron tiers
- 1 -Copper
- 2 -Bronze (tin or black)
- 3 -Iron / Meteoric iron
- 4 -Steel
Dependencies
- effectsHUD -required
- VSImGui -required
Credits
- Rejn_Bashag -potion flasks
- l33tmaan -cauldron shapes, textures, code
- llama3013 -flask and liquid code
- MOTOR_plus -Russian translation
Mod uses textures/shapes from ExpandedFoods and Alchemy mods (cauldron, flask). Parts of code from Alchemy mod are also used.
TODO
- Ceramic mold for cauldron
- Recipes for extended breath and carry weight potions
Videos: Potion making
Ratings & reviews
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