
SuperFuel - Resumed
Adds a high tempature fuel that can melt steel+, adds firelogs, and lets you improve peat.
Description
<p>Update of <a href="https://mods.vintagestory.at/show/mod/450">SuperFuel</a>, with some fixes, see original mod for more details.</p> <hr /> <p><strong>In Progress</strong></p> <ul> <li><span style="text-decoration: line-through;">Support to Expanded Foods / Bricklayers (Oil Lamps / Glazed Oil Lamps)</span></li> <li>Leave a comment below if any other mods that use peat bricks need patching!</li> </ul> <p> </p> <hr /> <p><strong>Changelog</strong></p> <p>Version 2.1.7</p> <ul> <li>Fixed skeps not dropping propolis</li> </ul> <p> </p> <p><strong>Previous</strong></p> <div class="spoiler"> <div class="spoiler-toggle">Version 2.1.6</div> <div class="spoiler-text"> <div> <div> <div class="release-changelog"> <ul> <li>Increased peat brick ground storage size to 64 (2 item bricks per ground model brick)</li> <li>Made it so it so piles can stack on top of each other</li> </ul> </div> </div> </div> </div> </div> <div class="spoiler"> <div class="spoiler-toggle">Version 2.1.5</div> <div class="spoiler-text"> <ul> <li>Removed built-in expanded foods patches, as they're integrated/fixed on EF's end now</li> </ul> </div> </div> <div class="spoiler"> <div class="spoiler-toggle">Version 2.1.4</div> <div class="spoiler-text"> <ul> <li> Preliminary 1.20.x support - Will update again when optional dependencies are updated too if necessary (Bricklayers, Wildcraft, etc)</li> </ul> </div> </div> <div class="spoiler"> <div class="spoiler-toggle">Version 2.1.3</div> <div class="spoiler-text"> <ul> <li>Fix refined peat recipe when using Expanded Matter ash</li> <li>Fix Bricklayers oil lamp recipe</li> </ul> </div> </div> <div class="spoiler"> <div class="spoiler-toggle">Version 2.1.2</div> <div class="spoiler-text"> <ul> <li>Combined the 4 different peat itemtypes into a single peat item with variants to help with maintenance <ul> <li>Existing saved games will prompt for a remap since the item ids have changed</li> <li>Create a backup when applying the remaps in case something goes wrong (it shouldn't)</li> </ul> </li> <li>Added Support to <a href="https://mods.vintagestory.at/show/mod/28">Expanded Foods</a> and <a href="https://mods.vintagestory.at/show/mod/329">Bricklayers</a> <ul> <li>Recipes for Oil Lamps and Firelog with Hardened Lard / Seed oil</li> </ul> </li> </ul> </div> </div> <div class="spoiler"> <div class="spoiler-toggle">Version 2.1.1</div> <div class="spoiler-text"> <ul> <li>Peat soil now directly drops the mod's <em>Damp peat bricks</em>, instead of vanilla peat bricks <ul> <li><em>Damp peat bricks</em> and vanilla <em>peat bricks</em> can be exchanged 1:1 via shapeless crafting back and forth</li> <li><em>Dried peat bricks</em> can be converted back into <em>damp peat bricks</em> in a barrel with water</li> </ul> </li> <li><em>Damp peat bricks</em> are now ground storable in a neat pile, and cure in 24 hours instead of 36 <ul> <li>Yes, they can cure while in their stacks on the ground</li> </ul> </li> <li>Bio-char / ash converts at 600C instead of 250C</li> <li>Nerfed Hay/Dry grass to char/ash conversion rate (1 hay block / 8 grass = 1 ash/char)</li> <li>If <a href="https://mods.vintagestory.at/show/mod/2086">Expanded Matter</a> is installed, Bio-char is replaced with it's plant/wood ash</li> </ul> </div> </div> <div class="spoiler"> <div class="spoiler-toggle">Version 2.1.0</div> <div class="spoiler-text"> <ul> <li>Firelog <ul> <li>Fixed handbook entry</li> <li>Fixed texture / ground storage</li> </ul> </li> <li>Bio-Char <ul> <li>Added mod compatibility (see below)</li> <li>Changed "Bakes into (in Oven)..." into "When heated turns into..." on handbook descriptions, so its clearer that it's not an oven operation, but a firepit one</li> </ul> </li> <li>Propolis <ul> <li>Fixed missing texture</li> </ul> </li> <li>Mod Compatibility <ul> <li>Bio-char can be made from <a href="https://mods.vintagestory.at/show/mod/9909">WildCraft: Trees and Shrubs</a> leaves</li> <li>Bio-char can be made from <a href="https://mods.vintagestory.at/show/mod/10655">WildCraft: Herbs and Spices</a> herbs</li> <li>Hides metal shavings from <a href="https://mods.vintagestory.at/show/mod/17">Anvil Metal Recovery</a> from the handbook (anvil returns game:metalbit now, but entries were left in the handbook)</li> </ul> </li> </ul> </div> </div>
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