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NxLabs / Vintage Story

Temporal-Tinkerer

MBy Mr1k3

Temporal Tinkerer is a mod that aims to implement bunch of gadgets and trinkets to extend out end...

Description

<span style="font-size: 14pt;"><span style="font-family: arial, helvetica, sans-serif;">Temporal Tinkerer is a mod that aims to implement bunch of gadgets and trinkets to extend out endgame content, while also providing some content to even the early-game. Currently, there are two technologies temporal and electric, both have their own quirks/costs but provide powerful items. Includes 3x3x2 mining, a super fast multi-tool, powerful armor cutting swords, new ruins, a couple sets of awesome armor, and overhauled hacked-locusts.</span></span>

<span style="font-size: 14pt;"><span style="font-family: arial, helvetica, sans-serif;"><span style="color: #2880b9;">Heres my patreon if you'd like to support me: </span><span style="color: #2880b9;"><span style="color: #e74c3c;">Patreon</span></span></span></span>

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<span style="font-size: 20px; color: #27ae60;">General Mod Content Overview:</span>

<span style="font-size: 12pt;">This mod currently adds:</span>

  • <span style="font-size: 12pt;">Six new ruins including a few variants.</span>
  • <span style="font-size: 12pt;">Two new swords.</span>
  • <span style="font-size: 12pt;">Two new multi-tools (pickaxe/shovel etc.).</span>
  • <span style="font-size: 12pt;">Each version of tool has certain upsides and downsides compared to its counterpart.</span>
  • <span style="font-size: 12pt;">A new lantern, and two new torches.</span>
  • <span style="font-size: 12pt;">Many crafting components, both based off of electricity and temporal energies.</span>
  • <span style="font-size: 12pt;">Repairable tools/armor!</span>
  • <span style="font-size: 12pt;">Well balanced recipes and functions.</span>
  • <span style="font-size: 12pt;">Locusts drop items uncommonly (farmable source of some mod crafting components and other vanilla items).</span>
  • <span style="font-size: 12pt;">Two focused progression paths for each technology, eg: electricity as endgame completely craftable/ temporal stuff from exploration.</span>
  • <span style="font-size: 12pt;">New junk piles for harvesting modded ingredients.</span>
  • <span style="font-size: 12pt;">New grid recipes.</span>
  • <span style="font-size: 12pt;">Several anvil-based recipes.</span>
  • <span style="font-size: 12pt;">In-game descriptions to items for progression help, lore tidbits, and item explanations.</span>
  • <span style="font-size: 12pt;">New sounds.</span>
  • <span style="font-size: 12pt;">New trader</span>
  • <span style="font-size: 12pt;">Schematic system</span>
  • <span style="font-size: 12pt;">New utility and defense armor sets</span>
  • <span style="font-size: 12pt;">Additional crafting perks for the clockmaker</span>
  • <span style="font-size: 12pt;">New drop added to drifters</span>
  • <span style="font-size: 12pt;">Handbook guide</span>
  • <span style="font-size: 12pt;">Improved hacked locusts/ improved gameplay around obtaining them, now all classes have access to them</span>
  • <span style="font-size: 12pt;">Compatibility tweaks with "backpackpack" mods</span>
  • <span style="font-size: 12pt;">Compatability additions with CaveContent</span>

<span style="font-size: 12pt;">Now introducing the new temporal armor sets! These armor sets are split into two categories- utility and combat. These armor sets, like the tools can be recharged with temporal power cells in the crafting grid, watch out however as they are not unbreakable- they will still get destroyed once the durability reaches 0 so try to repair them before they get too low.</span>

<span style="font-size: 12pt;">The utility set provides:</span>

  • <span style="font-size: 12pt;">+75% movement speed on the boots but you use hunger 2x faster and they don't protect you very well</span>
  • <span style="font-size: 12pt;">+50% faster ranged weapons and accuracy on the helmet but provides mediocre protection</span>
  • <span style="font-size: 12pt;">The chest plate provides a new unique effect- reduced-hunger drain! While wearing this device you will drain hunger 50% slower, it has drawbacks though, the device is heavy, slows ranged weapons, and you only heal at 50% the rate with items when wearing it. It provides a tiny amount of protection.</span>

<span style="font-size: 12pt;">The combat set provides:</span>

  • <span style="font-size: 12pt;">better protection values than even the strongest of metal armor sets, high protection tier. But they are vulnerable in PVP to the swords added in this mod because they deal massive damage to armor durability.</span>
  • <span style="font-size: 12pt;">+20% movement speed and very high protection on the leggings, but 10% increased hunger rate</span>
  • <span style="font-size: 12pt;">+15% ranged accuracy, high protection, but 10% slower move-speed/increased hunger rate on helmet</span>
Read the full description on Vintage Story ModDB →

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