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NxLabs / Vintage Story

Terrain Slabs

BBy BeloMaximka

Don't jump. Just walk.

Terrain Slabs

Description

<span style="color: #e74c3c;">Requires PlaceOnSlabs mod</span>

<span style="color: #609a73;">Never again shall we have to jump around like monkeys just to walk places</span>

<span style="color: #000000;">Description</span>

<span style="color: #000000;">This mod adds an additional pass in world generation which smoothes terrain by replacing edge blocks with slab variants. Simple as that.</span>

<span style="color: #000000;">This mod uses PlaceOnSlabs mod, you can place some stuff on slabs and they will be offset, so you don't have to stare at floating grass.</span>

<span style="color: #000000;">Slabs drop regular blocks, so your inventory space won't suffer. You can craft slabs for your landforming desires.</span>

<span style="color: #000000;">Generated structures and story locations are unaffected by this mod to avoid any potential issues</span>

Configuration

You can choose generation mode:

  • <span style="color: #000000;">Column. Default mode. Scans the whole chunk column starting from the surface in order to affect caves. </span>Can be set using <span style="color: #000000;"><span style="text-decoration: underline;">/ts g s Column</span> . Can be manually triggered using </span><span style="color: #000000;"><span style="text-decoration: underline;">/ts s c 500</span>&nbsp; or reverted using <span style="text-decoration: underline;">/ts us c 500</span></span>
  • <span style="color: #000000;">Surface. Uses height map to replace blocks. A lot faster than Column, but no caves. </span>Can be set using <span style="color: #000000;"><span style="text-decoration: underline;">/ts g s Surface</span>. </span><span style="color: #000000;">Can be manually triggered using </span><span style="color: #000000;"><span style="text-decoration: underline;">/ts s s 500</span>&nbsp; or reverted using <span style="text-decoration: underline;">/ts us s 500</span></span>
  • None. Disables smoothing. Can be set using <span style="color: #000000;"><span style="text-decoration: underline;">/ts g s None</span>&nbsp;</span>

&nbsp;

<span style="color: #000000;">I won't add support to ConfigLib until it authors fix its memory leaks. I don't have time to fix them myself right now.</span>

<span style="color: #000000;">Compatibility</span>

<span style="color: #000000;">Should be compatible with most mods that affect world generation (like BetterRuins, Terra Prety, VanillaPlus Worldgen etc)</span>

<span style="color: #000000;">Should be compatible with all mods that add vegetation (Wildgrass, Floral Zones, Wildcraft etc)</span>

<span style="color: #000000;">Can be incompatible with mods that interact with surface blocks (like Trail Mod)</span>

Compatibility list

<span style="color: #18a085;">Compatible</span>

<span style="color: #2880b9;">Compatible, but require some changes from the player</span>

<span style="color: #000000;">Existing saves</span>

<span style="color: #000000;">The changes are revertable, so you can try this mod in your existing worlds. I would still recommend to backup your world, though.</span>

<span style="color: #000000;">If you want to smooth your existing chunks, run this command: <span style="text-decoration: underline;">/ts s c 500</span> (range is adjustable). It will update only loaded chunks nearby, so you might want to repeat this command for far/unloaded chunks. <span class="HwtZe" lang="en"><span class="jCAhz ChMk0b"><span class="ryNqvb">I haven't implemented a way</span></span></span> to fully smooth your whole world at once.</span>

<span style="color: #000000;">If you want to remove this mod midsave:</span>

Read the full description on Vintage Story ModDB

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