

The Working Classes
Adds new classes to Vintage story, intended to support profession based gameplay.

Description
Welcome, to the rise of the working classes!
This mod adds a number of new classes to the game, and makes some minor changes to some of the default classes.
It is intended to support profession based gameplay on a multiplayer server, but equally provides new class options to single players looking to take a run at the game in a new way.
By making each class better at fulfilling certain roles within the crafting system, this mod gives players a reason to interact and encourages an economy to develop. It is intended for use either with an economy mod such as Vinconomy to allow offline trading.
When used on a multiplayer server, I also recommend using this alongside a mod that reduces the efficiency of core item production to give more reason to interact with others, however this is enitrely optional. When used in single player, I recommend playing with no additional "anti-efficiency" mod as you can only have one main class, and one extra class. If that is something you do want to look into, I have written such a mod here: Co-operative Synergy but you could use any more that does this or write your own.
New classes
In the handbook there is a new section "Class Guides" - this gives information about how each class plays and how to access the full potential of each class, as well as information about secondary professions if you want to use them, how they work, how to access them and how to change them. To access a secondary profession, you will need assistance from the server admin. In a single player game, that is you but on a multiplayer server you can only access these if the admins allow it.
Melt it down, build it strong. Weapons, chains, and nails for coffins — your work endures, even when you do not.

Blacksmiths are masters of forging and repairing armor. They excel at melee combat and efficiently using coal, but struggle with ranged combat. Their focus on metalwork makes them invaluable for defense but less suited for other survival tasks.
Positive Traits:
- Smith: Can make tool kits, which can be used to repair armor and shields back to full durability.
- Coke Furnace Master: Can make washery grade coke - allowing them to effectively double their coal supplies for forge work. Washery grade coke is not suitable for producing steel.
- Mender: Improved armor durability
- Strong Arms: improved melee damage
Negative Traits:
- Nearsighted: Worse ranged damage
- Heavy Handed: Worse dungeon loot
Coax life from the earth with tired hands. The harvest is never enough, but hunger doesn’t care.

Farmers are skilled cultivators who thrive in open fields, excelling at harvesting and living in the wilderness. Their keen aim makes them effective at ranged combat, but they struggle in melee and lack the temperament for deep mining.
Positive Traits:
- More produce when harvesting crops
- Can extract seeds from crops. Can craft soil boosters to improve soil
- Reduced animal detection - you can get closer to animals without disturbing them
- Improved range with bows, and damage with bows.
Negative Traits:
- Nervous: Reduced melee damage
- Claustraphobic: Reduced drops and speed when mining
Cut deep, split straight. The wood feeds the fire that keeps the dark at bay. Don’t think about what’s watching from the shadows.

Lumberjacks are great with trees, they can easily propagate large orchards of lumber and fruit trees, and due to a life of woodworking they can make the most of that harvested lumber and use it to create unique decorations. However, they have little skill outside their specialties.
Positive Traits:
- Lumberjack: Increased drops of logs and sticks and improved melee damage
- Forester: Double fruit tree grafts
- Burner: More charcoal recovered from fireppits
- Woodsman: Can make firewood into sticks
Negative Traits:
- Heavy Handed: Worse dungeon loot
- Kind: Reduced drops from harvesting animals, slower to harvest animals
Swing the pick, pull ore from the earth’s cold grip. One day you’ll lie beneath the same earth you’ve carved, and someone else will dig your grave.

Miners are tough workers who excel at mining quickly, gathering more resources, and handling melee combat. They struggle with ranged attacks, foraging, and looting but are invaluable underground.
Positive Traits:
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