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Wildcraft: Herbs and Spices
GBy gabb
Adds 50 new herb type plants in a variety of climate zones.

Description
<span style="color: #d35400;">>>REQUIRES HERBARIUM TO WORK<<</span>
<span style="color: #d35400;">Do not use this mod with either of the old wildcraft mods, Wildcraft or Wildcraft Trees. These mods are being discontuined in favor of Herbarium and the new content modules (which are still being worked on and released). Using this content module with either of the old versions will cause issues and crashes.
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<span style="color: #d35400;">The old Wildcraft and Wildcraft Trees pages will no longer be updated or maintained, but will stay up for the sake of legacy versions of the game. </span><span style="color: #d35400;">Using this mod on an old world with Wildcraft or Wildcraft trees is likely to cause issues, but remmapings have been added to help migrate old worlds to the new versions. We appreciate your continued patience in our development process.</span>
<span style="color: #000000;">This mod is unfinished and is unpolished, unlike the other Wildcraft content modules. We are working on fully polshing and finishign this module, but in the meantime, here is the largely unchanged version for old Wildcraft. There will be updates to this mod in the future.
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<span style="color: #000000;">Contributors:</span>
Spoiler!
- <span style="color: #000000;">gabb: code and implementations for herbs and poultices
</span> - <span style="color: #000000;">Ледяная Соня: textures and models for herbs and roots</span>
- <span style="color: #000000;">CATASTEROID: some additional models for roots</span>
- <span style="color: #000000;">Dana: help with poultice crafting patches</span>
- <span style="color: #000000;">poultice system implemented using goxmeors BuffStuff</span>
Content:
Spoiler!
- About 50 new types of herbs, spcies and leafy greens in a varity of climate zones
- Arrowhead (Sagittaria sagittifolia)
- Skunk cabbage (Lysichiton americanus)
- Saffron (Crocus sativus)
- Leek (Allium ampeloprasum)
- Bearleek (Allium ursinum)
- Ginger (Zingiber officinale)
- Soft sedge (Carex media)
- Water chestnut (Eleocharis dulcis)
- Black pepper (Piper nigrum)
- Celandine (Chelidonium majus)
- Liquorice (Glycyrrhiza glabra)
- Burnet (Sanguisorba officinalis)
- Stinging nettle (Urtica dioica)
- St John's wort (Hypericum perforatum)
- Katuk (Sauropus androgynus)
- Wood spurge (Euphorbia amygdaloides)
- Marshmallow (Althaea officinalis)
- Rockrose (Cistus ladanifer)
- Mustard (Sinapis alba)
- Poison oak (Toxicodendron diversilobum)
- Sorrel (Rumex acetosa)
- Rhubarb (Rheum × hybridum)
- Saltwort (Salsola kali)
- Miner's lettuce (Claytonia perfoliata)
- Jewelweed (Impatiens capensis)
- Holly (Ilex aquifolium)
- Burdock (Arctium lappa)
- Yarrow (Achillea millefolium)
- Chamomile (Matricaria chamomilla)
- Tansy (Tanacetum vulgare)
- Marigold (Calendula officinalis)
- Chicory (Cichorium intybus)
- Arnica (Arnica montana)
- Elecampane (Inula helenium)
- Butterbur (Petasites spurius)
- Mugwort (Artemisia absinthium)
- Dill (Anethum graveolens)
- Cilantro (Coriandrum sativum)
- Angelica (Angelica archangelica)
- Celery (Apium graveolens)
- Cowbane (Cicuta virosa)
- Ginseng (Panax ginseng)
- Sage (Salvia officinalis)
- Basil (Ocimum basilicum)
- Marjoram (Origanum majorana)
- Horehound (Marrubium vulgare)
- Mint (Mentha piperita)
- Thyme (Thymus vulgaris)
- Rosemary (Rosmarinus officinalis)
- Lavender (Lavandula angustifolia)
- Plantain (Plantago major)
- Foxglove (Digitalis purpurea)
- You can extract herb seeds with a knife in the crafting grid, for one seed bag you will need two bundles
- Some herbs can be planted in water while others can be grown on farmland as easy-to-maintain crops
- New expanded poultice system:
- Poultices now heal over time
- Now you can add medicinal herbs as secondary ingredients to poultices to increase their efficiency
- Some herbs are poisonous to the touch and will cause itch or rash when stepped on, which is more annoying that dangerous
- Some poultice ingredients, like jewelweed, will cure this effect
Changelog:
Spoiler!
0.0.1:
- fixed incorrect texture paths in harvested arrowhead (should be no more texture errors now)
- added Japanese translation (thanks to macoto_hino)
- burnet root can now be consumed, but is poisonous (will be used in herbal healing recipes in a future update)
0.0.0:
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